Merge campaign-409-tooltips: #409 — the client-wide retail tooltip system
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Retail's five-part tooltip mechanism ported end to end: authored trigger
properties (P0x47-0x4B, P0x50) through the importer, the RetailTooltipPresenter
instantiating the authored 0x21000041 popup with retail's auto-resize/clamps,
the +32px cursor offset with display clamping, mouse-idle dwell (0.25s
default, per-element override), 10s auto-hide, retail's exact dismissal set,
capture suppression, and the Misc TooltipEnable/Delay client-local
preferences. 243 authored-text elements light up client-wide. Opus dual-lens
review + F1-F11 fix round complete; TS-85 records the honestly-deferred
m_TTText/SetTooltip family headed by the P0xD0 truncated-text auto-tooltip;
AD-106 records the z-order adaptation. Pending: the user's visual gate.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-16 20:55:29 +02:00
commit ebb227c1f6
16 changed files with 1846 additions and 12 deletions

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@ -107,8 +107,113 @@ horizontal `HJustify` mapping while in this code, since it shares the
## #409 — Client-wide UI tooltip system is unshipped (GF-16, deferred out of Campaign CC gate round 1)
**Status:** OPEN
**Severity:** LOW-MEDIUM (cosmetic/discoverability — no gameplay impact, but retail shows a tooltip on hover for ~253 authored elements client-wide and acdream shows none)
**Status:** CODE-COMPLETE 2026-08-16, review-fix round F1-F11 landed same day (`fix(ui): #409 tooltip review fix round`) — pending the user's connected visual gate (see the gate note at the bottom of this entry).
**Severity:** LOW-MEDIUM (cosmetic/discoverability — no gameplay impact, but retail shows a tooltip on hover for authored elements client-wide and acdream showed none before this fix)
**2026-08-16 re-derivation + port.** Full re-derivation from
`docs/research/named-retail/acclient_2013_pseudo_c.txt` corrected two things
the original GF-16 filing below got wrong from a shallower pass: **`P0x47`
is NOT a "tooltip behavior enum" — it is the element-desc id WITHIN the
popup LayoutDesc (`P0x48`) to instantiate as the popup's root**
(`UIElementManager::StartTooltip @0x0045DE90` passes it straight to
`LayoutDesc::AccessElementDesc`), and **`P0x4A` is read off the freshly
INSTANTIATED popup's own root element, not the hovering trigger element**
(it names that popup's text-child id). A live-DAT sweep (installed EoR
build) found **430 elements author at least one of the five trigger
properties** (243 with literal `P0x49` `StringInfo` text this port shows;
the other 187 have no literal text and show nothing — see register row
TS-85 for the honest scope of what's missing there), superseding the
original "~253" estimate.
**2026-08-16 review-fix round (F1-F11), same day.** An Opus review of the
port above returned architectural PASS-with-findings / retail-fidelity FAIL
with twelve findings; F1-F11 landed in one fix commit (F12 was info-only).
Highlights: the popup now offsets +32px from the mouse on both axes
(`StartTooltip @0x00459700`, was landing flush at the cursor); the dwell
timer now anchors to mouse-IDLE like retail's `m_lastMouseMoveTime`, not
hover-enter, and is gated off while the mouse has capture
(`CheckTooltip @0x0045B6E0`); `ReleaseCapture` no longer tears down an
already-shown tooltip's fired latch (it only restarts the idle deadline,
matching `ReleaseMouseCapture @0x0045D2B0`); the popup no longer mounts an
empty bevel artifact when its text child fails to resolve
(`StartTooltip @0x0045DE90`'s `DynamicCast` gate); the popup and its text
child now null their anchor policy before resizing, mirroring the sibling
`RetailMessageDialogView`; the auto-resize now applies retail's
`ResizeTo @0x00463C30` max/min width/height clamps; and a session reset now
also clears `UiRoot`'s own hover/tooltip-fired latch (not just the
presenter's popup element) so a post-reset hover re-shows immediately. The
review's biggest correction was to the ORIGINAL port's own framing of what
it deferred: "191 elements rely on retail's dynamic `InqProperty(0x49)`
override" was FALSE — retail's own base `InqProperty` reads the same
authored property bags this port already reads, so most no-literal-text
elements show nothing in retail too. Register row TS-85 is rewritten (not
just re-counted) with the real gap: the `m_TTText`/`SetTooltip` runtime-text
family, headed by the `P0xD0` truncated-text auto-tooltip
(`UIElement_Text::RecalculateTruncation @0x00466F80`) — sized and found
disproportionate to port in the same round (it needs a per-line-position
truncation model this port's `UiText` doesn't have), so it stays deferred,
honestly described. Layout `0x21000041` holds four 30x30 popup skins
(`0x10000487`/`0x10000395`/`0x10000397`/`0x10000398`), each a four-piece
bevel frame around one shared Type-12 text child `0x10000396` — confirmed
by `TooltipLiveDatTests`.
**Shipped:** the six-property data layer (`ElementInfo`/`UiElement`
`Tooltip*`/`AuthoredTooltip*` fields, `ElementReader`,
`DatWidgetFactory.ResolveTooltipText`, `LayoutImporter.BuildWidget`); the
hover-dwell/auto-hide/dismissal state machine (`UiRoot.Tick`'s existing
`CheckTooltip` port gained `TooltipShow`/`TooltipHide` C# events, a
per-element `P0x50` delay-override consult, and dismissal wiring at every
retail-confirmed teardown site — hover-target change, owner-element
removal, duration timeout); `RetailTooltipPresenter` (owned by
`RetailUiRuntime`, mounted alongside `RetailDialogFactory`) — builds the
popup via the SAME `LayoutImporter`/dat-lock seam dialogs use, auto-resizes
by the retail measured-vs-authored-text delta (word-wrapped at the display
width via the existing `UiText.WrapWords` primitive), positions at the
mouse cursor clamped to the display, keeps itself topmost over dialogs via
its own later per-tick `BringToFront` (register AD-106), and gates on both
the global `Misc.TooltipEnable` preference (client-local, `SettingsStore`'s
new `MiscSettings` section — retail's OWN 2013 Config tab authors no
visible row for it either, confirmed by the OP campaign's own research, so
no new options-panel row was added) and the widget's own `P0x4B`. **No
click-dismissal was ported** — `UIElementManager::MouseDownEvent
@0x0045DB60` calls the SAME `SwitchMouseOver` hover-change check that
already drives dismissal, and it no-ops when the hit-tested element hasn't
changed, so retail itself does not dismiss a tooltip by clicking its own
owner.
**Deferred (register TS-85, rewritten at the F3 review round):** the
`m_TTText`/`SetTooltip` runtime-text family headed by the `P0xD0`
truncated-text auto-tooltip (187 of 430 tooltip-property-authoring elements
have no literal text and show nothing; an unmeasured subset of those would
show retail's truncation tooltip instead) and the `P0x3D` per-element
wrap-width override (zero elements author one today). **Deferred (register
AD-106, two honest additions at the F10 review round):** the topmost-z-order
mechanism is a sibling-with-later-reraise adaptation, not retail's literal
separate presentation layer — the guarantee is versus dialogs/screens ONLY
(the overlay popup layer and the drag ghost still paint above regardless),
and the per-tick `BringToFront` re-raise chain now has four rungs
(`CharacterManagementUiController`, `CharacterCreationUiController`,
`RetailDialogFactory`, `RetailTooltipPresenter`) — bounded and enumerable
today, but a design smell worth flagging.
**Gate note (5-10 min, `ACDREAM_RETAIL_UI=1`):** hover the mouse over any
of these and hold still — a small tooltip box should appear after a brief
pause (~0.25 s, matching retail's registered default) and disappear when
you move to a different control: (1) chargen Appearance page — the rotate
arrows beside the preview ("Rotate left."/"Rotate right.") and any color
swatch ("Changes color of selected clothing or body part."); (2) the same
page's hair/eyes/nose spin arrows (longer help text — should WRAP across
multiple lines, not run off-screen); (3) any other screen with a tooltip
you recall from retail. Confirm: the box sits right at the cursor (not
offset), never runs off the edge of the window even near a corner, and
disappears on its own after ~10 s if you hold still without moving away.
No click-to-dismiss is expected — only moving off the control, or a very
long hold, closes it.
---
**Original GF-16 filing (superseded by the re-derivation above; kept for
investigation history).**
Found during Campaign CC gate round 1's Batch D root-cause investigation
(`docs/research/2026-08-16-campaign-cc-gate-round1-findings.md`, GF-16
@ -2826,6 +2931,18 @@ two subsequent full runs. Same FILE as #302 but a DIFFERENT test — filed
separately per the never-conflate rule.
**Filed:** 2026-08-08, observed during #344's suite runs.
**2026-08-16 recurrence (Campaign #409 tooltip review-fix round).** The Opus
reviewer of `a377b9bf` hit this same assertion failing TWICE under
full-solution load, unrelated to any #409 tooltip code; passes standalone
26/26. Joining the same running known-flake set the CC7 gate row already
names (`docs/plans/2026-08-15-character-creation-campaign.md`, CC7 row) for
Core.Net `NakEmissionTests.LossSoak_...` / Content `DecodedTextureCacheTests`
/ App `SocialPanelLiveMountProbeTests.ProbeLiveMountShapes` /
`RuntimeCollisionReportingStateTests.WarmedSteadyContactRefreshDoesNotAllocate`
a full-solution gate hitting exactly one of these five allocation/timing-
sensitive tests, with a clean standalone or immediate-rerun pass, is this
known class, not a new regression.
---
## #344 — Mid-teleport crash: world-frame owners disagree during a long portal into a dungeon

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@ -1183,4 +1183,21 @@ public static class DatWidgetFactory
/// </summary>
private static string? NormalizeEscapes(string? raw) =>
raw?.Replace("\\n", "\n").Replace("\r", string.Empty);
/// <summary>
/// #409 (client-wide retail tooltip system): resolves the already-
/// extracted <see cref="ElementInfo.TooltipText"/> (dat property
/// <c>0x49</c>) through <paramref name="stringResolve"/>, applying the
/// SAME escape normalization every other authored <c>StringInfo</c>
/// (captions, <c>0x17</c>) gets at this one choke point. Null when the
/// element authors no tooltip text or no resolver is available.
/// </summary>
internal static string? ResolveTooltipText(
ElementInfo info,
Func<UiStringInfoValue, string?>? stringResolve)
{
if (stringResolve is null || info.TooltipText is not { } tooltipText)
return null;
return NormalizeEscapes(stringResolve(tooltipText));
}
}

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@ -266,6 +266,146 @@ public sealed class ElementInfo
/// </summary>
public int MarginLeft, MarginRight, MarginTop, MarginBottom;
/// <summary>
/// #409 (client-wide retail tooltip system): whether THIS element is
/// eligible to trigger retail's hover tooltip at all — dat property
/// <c>0x4B</c> (<c>BoolBaseProperty</c>). Retail
/// <c>UIElement::OnSetAttribute @0x00462d80</c> case <c>0x18</c>
/// (<c>GetPropertyName()-0x33==0x18</c>, i.e. property id
/// <c>0x33+0x18=0x4B</c>) calls <c>UIRegion::SetTooltipOn</c>, which
/// toggles bit 5 of <c>__bitfield164</c>; <c>UIElement::MouseHover
/// @0x00462520</c> checks exactly that bit (plus the GLOBAL
/// <c>UIElementManager::m_tooltipEnable</c> preference) before calling
/// <c>StartTooltipAtMouse</c>. Default false — the ctor-cleared bit,
/// matching "an element must explicitly author <c>P0x4B=true</c> to
/// ever show a tooltip."
/// </summary>
public bool TooltipEnabled;
/// <summary>
/// #409: the tooltip's TEXT, dat property <c>0x49</c>
/// (<c>StringInfo</c>). Retail <c>UIElement::StartTooltipAtMouse
/// @0x00460D70</c> prefers the element's own runtime-settable
/// <c>m_TTText</c> field (set only by the separate, non-dat-authored
/// <c>UIElement::SetTooltip</c> API — game code showing dynamic
/// status text, out of this property's scope) and falls back to
/// <c>vtable-&gt;InqProperty(0x49, ...)</c> — the generic dat-authored
/// property bag read — whenever <c>m_TTText</c> is empty, which for a
/// pure DAT-imported element is ALWAYS (nothing in
/// <c>OnSetAttribute</c>'s switch populates <c>m_TTText</c> from a dat
/// property). Kept RAW (unresolved <see cref="UiStringInfoValue"/>) at
/// this layer — <see cref="ElementReader"/> is dat-free/string-free by
/// design; resolution through <c>DatStringResolver</c> happens in
/// <c>DatWidgetFactory</c>, mirroring the existing <c>0x17</c> caption
/// pattern exactly.
///
/// <para>
/// F3 correction (2026-08-16 review round): the vtable dispatch through
/// <c>InqProperty(0x49, ...)</c> is NOT itself a "dynamic override"
/// mechanism for a plain element. <c>UIElement::InqProperty
/// @0x004638D0</c> — the BASE implementation every element uses unless
/// its own class overrides the virtual — reads exactly the same
/// authored property bags this reader already walks
/// (<c>m_instanceProperties</c>, <c>m_curStateDesc</c>, <c>m_desc</c>).
/// So an element with no literal <c>P0x49</c> gets NOTHING back from
/// retail's own default <c>InqProperty</c> either — the earlier framing
/// ("191 elements rely on retail's dynamic InqProperty(0x49) override")
/// overstated what that fallback does for the general case. The REAL
/// second text source is <c>m_TTText</c> via the explicit
/// <c>UIElement::SetTooltip</c> call family (~15+ game-code call
/// sites), headed by the truncated-text auto-tooltip
/// (<c>UIElement_Text::RecalculateTruncation @0x00466F80</c>, gated on
/// authored <c>P0xD0</c>: an overflowing line calls
/// <c>SetTooltip(this, ownText) @0x00467064</c>; a line that now fits
/// calls <c>ClearTooltip @0x00467076</c>). See register row TS-85 for
/// the honest scope of what remains unported.
/// </para>
/// </summary>
public UiStringInfoValue? TooltipText;
/// <summary>
/// #409: the ROOT ELEMENT ID to instantiate WITHIN the tooltip popup
/// LayoutDesc (<see cref="TooltipLayoutDid"/>) — dat property
/// <c>0x47</c> (<c>EnumBaseProperty</c>, read via
/// <c>UIElement::GetAttribute_Enum(this, 0x47, ...)</c>). Retail
/// <c>UIElementManager::StartTooltip @0x0045DE90</c> passes this value
/// straight to <c>LayoutDesc::AccessElementDesc</c> — it is an
/// element-desc token WITHIN the popup layout, NOT a "tooltip behavior
/// enum" (an earlier, less complete investigation guessed the latter;
/// full decomp re-derivation for this port corrects it). Zero when the
/// element authors no tooltip.
/// </summary>
public uint TooltipRootElementId;
/// <summary>
/// #409: the tooltip POPUP LayoutDesc DID — dat property <c>0x48</c>
/// (<c>DataIdBaseProperty</c>, read via
/// <c>UIElement::GetAttribute_DataID(this, 0x48, ...)</c>). Retail
/// authors <c>0x21000041</c> here on every tooltip-bearing element
/// (live-DAT-probe-confirmed by the #409 investigation). Retail falls
/// back to the HOVERING element's OWN containing <c>m_layout</c> DID
/// when <c>P0x48</c> is absent but <c>P0x47</c> is present — an edge
/// case this port does not reproduce (every live-DAT element the #409
/// sweep found authors <c>P0x48</c> directly alongside <c>P0x47</c>;
/// see the divergence register for the honest row). Zero when absent.
/// </summary>
public uint TooltipLayoutDid;
/// <summary>
/// #409: the tooltip TEXT CHILD's element id — dat property
/// <c>0x4A</c> (<c>EnumBaseProperty</c>). Unlike the other five
/// tooltip properties, retail reads THIS one off the freshly
/// INSTANTIATED popup's own ROOT element (<c>UIElement::
/// GetAttribute_Enum(tooltipRootElement, 0x4a, &amp;textChildId)</c>
/// inside <c>UIElementManager::StartTooltip @0x0045DE90</c>'s
/// fallback branch), not off the hovering trigger element — so this
/// field is meaningful only when read from the popup layout's OWN
/// resolved root <see cref="ElementInfo"/>/<c>UiElement</c>, which the
/// same generic property-read machinery populates uniformly for every
/// imported element regardless of role.
/// </summary>
public uint TooltipTextChildElementId;
/// <summary>
/// #409: a per-element hover-dwell delay OVERRIDE in seconds — dat
/// property <c>0x50</c> (<c>FloatBaseProperty</c>). Retail
/// <c>UIElementManager::CheckTooltip @0x0045B6E0</c> reads
/// <c>UIElement::GetAttribute_Float(hoveredElement, 0x50, &amp;delay)</c>
/// and uses it in place of the global <c>m_tooltipDelay</c>
/// (<c>Misc.TooltipDelay</c> preference, default 0.25 s) when present.
/// Null when the element authors no override.
/// </summary>
public float? TooltipDelaySeconds;
/// <summary>
/// #409 F8: retail's per-element auto-resize WIDTH clamps — dat
/// properties <c>0x3D</c> (max, <c>IntegerBaseProperty</c>) and
/// <c>0x3F</c> (min). <c>UIElement::ResizeTo @0x00463C30</c> reads both
/// via <c>GetAttribute_Int</c> (<c>@0x00463c9c</c>/<c>@0x00463cba</c>)
/// and clamps a caller-requested width to <c>[min, max]</c> BEFORE
/// applying it — <see cref="RetailTooltipPresenter.ApplyTooltipText"/>
/// is the one caller in this port that grows an element via that path.
/// Same property/direction mapping <c>RetailWindowFrame.ResolveConstraint</c>
/// already uses for window frames (0x3D=&gt;MaxWidth, 0x3F=&gt;MinWidth), ported
/// independently here since that helper only runs at window-mount time
/// off a caller-supplied <see cref="ElementInfo"/>, not generically for
/// every imported element. Null = no authored override (retail's
/// <c>GetAttribute_Int</c> returning false leaves the requested value
/// unclamped on that side).
/// </summary>
public int? MaxWidth;
public int? MinWidth;
/// <summary>
/// #409 F8: retail's per-element auto-resize HEIGHT clamps — dat
/// properties <c>0x3C</c> (max) and <c>0x3E</c> (min), read by the same
/// <c>UIElement::ResizeTo @0x00463C30</c> (<c>@0x00463c64</c>/
/// <c>@0x00463c80</c>). See <see cref="MaxWidth"/>'s doc comment for the
/// full citation; this pair is the height side of the same clamp.
/// </summary>
public int? MaxHeight;
public int? MinHeight;
/// <summary>
/// Resolves a property for a state using retail's DirectState-as-base rule. A
/// named state's key overrides DirectState by presence, including false/zero.
@ -603,6 +743,45 @@ public static class ElementReader
{
info.Invisible = invisible;
}
// #409 (client-wide retail tooltip system): the six per-element
// tooltip properties. See each ElementInfo field's own doc comment
// for the exact decomp anchor. TooltipTextChildElementId (0x4A) is
// read the SAME generic way here even though retail only consults
// it off a tooltip POPUP's own root element — the read is uniform
// and harmless for every other element (it stays 0).
if (info.TryGetEffectiveBool(0x4Bu, out bool tooltipOn))
{
info.TooltipEnabled = tooltipOn;
}
if (info.TryGetEffectiveProperty(0x49u, out var tooltipText)
&& tooltipText.Kind == UiPropertyKind.StringInfo)
{
info.TooltipText = tooltipText.StringInfoValue;
}
info.TooltipRootElementId = ReadReferencedElementId(info, 0x47u);
info.TooltipLayoutDid = ReadReferencedElementId(info, 0x48u);
info.TooltipTextChildElementId = ReadReferencedElementId(info, 0x4Au);
if (info.TryGetEffectiveFloat(0x50u, out float tooltipDelay))
{
info.TooltipDelaySeconds = tooltipDelay;
}
// #409 F8: the four ResizeTo auto-resize clamps (0x3C/0x3D/0x3E/0x3F
// — see MaxWidth's/MaxHeight's own doc comments for the decomp
// anchor). Read generically for every element, same shape as the
// margins above; only RetailTooltipPresenter consumes them today.
if (info.TryGetEffectiveInteger(0x3Du, out int maxWidth))
info.MaxWidth = maxWidth;
if (info.TryGetEffectiveInteger(0x3Fu, out int minWidth))
info.MinWidth = minWidth;
if (info.TryGetEffectiveInteger(0x3Cu, out int maxHeight))
info.MaxHeight = maxHeight;
if (info.TryGetEffectiveInteger(0x3Eu, out int minHeight))
info.MinHeight = minHeight;
}
private static List<UiTabTableEntry> ReadTabTable(ElementInfo info)

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@ -121,6 +121,24 @@ public static class LayoutImporter
// doc comment for why this does NOT set Visible here.
w.AuthoredInvisible = info.Invisible;
// #409: the six per-element tooltip properties, same pure-data-
// passthrough shape as AuthoredInvisible above. TooltipText is the
// one property resolved to a display string here (mirrors every
// other authored StringInfo caption in this file); the rest stay
// raw ids/flags for RetailTooltipPresenter to act on.
w.AuthoredTooltipEnabled = info.TooltipEnabled;
w.AuthoredTooltipText = DatWidgetFactory.ResolveTooltipText(info, stringResolve);
w.AuthoredTooltipRootElementId = info.TooltipRootElementId;
w.AuthoredTooltipLayoutDid = info.TooltipLayoutDid;
w.AuthoredTooltipTextChildElementId = info.TooltipTextChildElementId;
w.AuthoredTooltipDelaySeconds = info.TooltipDelaySeconds;
// #409 F8: the four ResizeTo auto-resize clamps (0x3C/0x3D/0x3E/0x3F).
w.AuthoredResizeMaxWidth = info.MaxWidth;
w.AuthoredResizeMinWidth = info.MinWidth;
w.AuthoredResizeMaxHeight = info.MaxHeight;
w.AuthoredResizeMinHeight = info.MinHeight;
if (info.Id != 0) byId[info.Id] = w;
// Behavioral widgets that draw their full appearance + reproduce their dat

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@ -0,0 +1,318 @@
using System;
using System.Linq;
using AcDream.App.UI;
namespace AcDream.App.UI.Layout;
/// <summary>
/// #409 — client-wide retail hover-tooltip system. Consumes <see cref="UiRoot"/>'s
/// existing hover-dwell timer (<see cref="UiRoot.TooltipShow"/>/
/// <see cref="UiRoot.TooltipHide"/>) and, for any widget that authors the five
/// tooltip properties, instantiates retail's popup LayoutDesc, auto-sizes and
/// positions it, and mounts/unmounts it as a topmost sibling of the retained tree.
///
/// <para>
/// Retail mechanism (decomp anchors — see also each <c>ElementInfo.Tooltip*</c>
/// field's own doc comment for the individual property citations):
/// <list type="bullet">
/// <item><description><c>UIElementManager::CheckTooltip @0x0045B6E0</c> — the
/// per-frame dwell/auto-hide timer, ported into <see cref="UiRoot.Tick"/>.</description></item>
/// <item><description><c>UIElement::MouseHover @0x00462520</c> — the per-element
/// gate (<c>P0x4B</c> TooltipOn bit + the global <c>m_tooltipEnable</c>
/// preference); ported as this class's <see cref="Enabled"/> +
/// <see cref="UiElement.AuthoredTooltipEnabled"/> check.</description></item>
/// <item><description><c>UIElement::StartTooltipAtMouse @0x00460D70</c> — text
/// resolution (<c>P0x49</c>) and dispatch to the manager.</description></item>
/// <item><description><c>UIElementManager::StartTooltip @0x0045DE90</c> —
/// instantiates the popup (<c>P0x47</c> root element id within <c>P0x48</c>'s
/// LayoutDesc), resolves the text child (<c>P0x4A</c>, read off the POPUP's own
/// root), sets its text, and auto-resizes the root by the measured-vs-authored
/// text delta.</description></item>
/// <item><description><c>UIElementManager::StartTooltip @0x00459700</c> —
/// positions the popup's top-left at the mouse cursor OFFSET by 32px on
/// BOTH axes (<c>@0x00459739</c>/<c>@0x00459747</c>), clamped to the
/// display.</description></item>
/// </list>
/// </para>
///
/// <para>
/// Live-DAT-probed structure (#409 investigation): layout <c>0x21000041</c>'s
/// root (id 0, 800x600, a pure catalog container) holds four 30x30 popup skins
/// (<c>0x10000487</c>/<c>0x10000395</c>/<c>0x10000397</c>/<c>0x10000398</c>),
/// each a four-piece bevel frame around one Type-12 text child
/// <c>0x10000396</c> — every one of those four roots' own <c>P0x4A</c> resolves
/// to exactly <c>0x10000396</c>, confirming the decomp reading. 430 installed
/// elements author at least one of the five properties (243 with literal
/// <c>P0x49</c> text this port shows; the other 187 have no literal text —
/// see register row TS-85, corrected at the 2026-08-16 review round: retail's
/// OWN default <c>InqProperty(0x49)</c> reads the SAME authored bags this
/// port already reads, so most of those 187 show nothing in retail either;
/// the real gap is the separate <c>m_TTText</c>/<c>SetTooltip</c> family
/// headed by the <c>P0xD0</c> truncated-text auto-tooltip). A fifth root id
/// (<c>0x100001F0</c>) and a second popup layout (<c>0x21000026</c>) also
/// appear on a handful of elements; this class is fully data-driven off
/// each widget's own authored properties, so neither needed special-casing.
/// </para>
/// </summary>
public sealed class RetailTooltipPresenter : IDisposable
{
private readonly UiRoot _host;
/// <summary>Resolves a tooltip popup's LayoutDesc + root element (the
/// widget's own <see cref="UiElement.AuthoredTooltipLayoutDid"/> /
/// <see cref="UiElement.AuthoredTooltipRootElementId"/>) to a mounted-ready
/// <see cref="ImportedLayout"/>. Wraps <c>LayoutImporter.Import</c> with the
/// runtime's dat lock/resolve/font context — the same shape
/// <c>RetailUiRuntime.CreateLayout</c> already gives <see cref="RetailDialogFactory"/>.</summary>
private readonly Func<uint, uint, ImportedLayout?> _createLayout;
private UiElement? _popupRoot;
private UiElement? _owner;
private bool _disposed;
public RetailTooltipPresenter(UiRoot host, Func<uint, uint, ImportedLayout?> createLayout)
{
_host = host ?? throw new ArgumentNullException(nameof(host));
_createLayout = createLayout ?? throw new ArgumentNullException(nameof(createLayout));
_host.TooltipShow += OnTooltipShow;
_host.TooltipHide += OnTooltipHide;
}
/// <summary>
/// The client-side <c>Misc.TooltipEnable</c> preference
/// (<c>UIElementManager::Init @0x0045EE10</c> registers the LIVE binding
/// via <c>UserPreferences::RegisterPreference @0x0045EE92</c> — see
/// <see cref="AcDream.UI.Abstractions.Panels.Settings.MiscSettings"/>'s
/// own doc comment for the full two-mechanism citation split —
/// default true — <c>m_tooltipEnable=1 @0x0045F756</c>). NOT part of the
/// server-synced <c>CharacterOptionTable</c> — retail's 2013 Config tab
/// doesn't expose a row for it either (research confirms it's UserPreferences-
/// only, absent from the visible tab), so this stays a plain client-local
/// setting on the presenter rather than routing through
/// <c>RuntimeCharacterOptionsState</c>. Gates ONLY the popup presentation —
/// matching retail's own gate point at <c>UIElement::MouseHover</c> — NOT
/// <see cref="UiRoot"/>'s dwell timer, which keeps running either way exactly
/// as retail's <c>CheckTooltip</c> does.
/// </summary>
public bool Enabled { get; set; } = true;
private void OnTooltipShow(UiElement widget)
{
RemovePopup();
if (!Enabled || !widget.AuthoredTooltipEnabled)
return;
if (string.IsNullOrEmpty(widget.AuthoredTooltipText))
return;
if (widget.AuthoredTooltipLayoutDid == 0u || widget.AuthoredTooltipRootElementId == 0u)
return;
ImportedLayout? layout;
try
{
layout = _createLayout(widget.AuthoredTooltipLayoutDid, widget.AuthoredTooltipRootElementId);
}
catch (Exception error)
{
Console.WriteLine(
$"[UI] #409 tooltip popup layout=0x{widget.AuthoredTooltipLayoutDid:X8} "
+ $"root=0x{widget.AuthoredTooltipRootElementId:X8} failed to build: {error.Message}");
return;
}
if (layout is null)
return;
UiElement root = layout.Root;
UiElement? textChild = root.AuthoredTooltipTextChildElementId != 0u
? layout.FindElement(root.AuthoredTooltipTextChildElementId)
: null;
// F5: retail requires GetChildRecursive to resolve AND DynamicCast
// to UIElement_Text (type 0xc) before it ever calls the positioning/
// show half of StartTooltip (UIElementManager::StartTooltip
// @0x0045DE90, @0x0045df59/@0x0045df65 — @0x0045df6f gates the rest
// of the function on a non-null cast result). Every popup skin this
// port's live-DAT sweep found resolves cleanly, so this only guards
// a malformed/future LayoutDesc — but mounting anyway there would
// show an empty, unsized 30x30 bevel artifact instead of retail's
// silent no-op.
if (textChild is not UiText text)
return;
// F4: null the per-frame anchor recompute on BOTH the popup root and
// its text child before resizing, the same shape the sibling
// RetailMessageDialogView uses for its popup/message pair
// (RetailMessageDialogView.cs:49-53) — ApplyAnchor otherwise
// recomputes margins against the popup's authored edge mode every
// frame, which would silently fight the resize below if that mode
// isn't the assumed "no stretch" default.
root.LayoutPolicy = null;
root.Anchors = AnchorEdges.None;
text.LayoutPolicy = null;
text.Anchors = AnchorEdges.None;
ApplyTooltipText(root, text, widget.AuthoredTooltipText!);
SetClickThroughRecursive(root);
PositionAtMouse(root);
_host.AddChild(root);
_host.BringToFront(root);
_popupRoot = root;
_owner = widget;
}
private void OnTooltipHide(UiElement widget)
{
if (ReferenceEquals(_owner, widget))
RemovePopup();
}
private void RemovePopup()
{
if (_popupRoot is null)
return;
_host.RemoveChild(_popupRoot);
_popupRoot = null;
_owner = null;
}
/// <summary>Force-hides whatever tooltip is currently showing, if any.
/// Session-reset callers use this (mirrors <see cref="RetailDialogFactory.Reset"/>'s
/// own role for dialogs) so a stale popup cannot survive a reconnect.</summary>
public void HideCurrent() => RemovePopup();
/// <summary>Retail <c>UIElementManager::StartTooltip @0x0045DE90</c>'s text
/// + auto-resize step. Wraps at the display width (retail's
/// <c>UIElement_Text::InqSizewMargins(..., UITS_MAX_WIDTH)</c> falls back to
/// <c>RenderDevice::GetDisplayWidth()</c> when the text element authors no
/// <c>P0x3D</c> max-width override — unmodeled here, no probed tooltip
/// element authors one), then grows the popup ROOT by exactly the delta
/// between the measured wrapped size and the text child's AUTHORED size —
/// the authored gap becomes the popup's padding. Retail's final branch
/// (grow further if the text child has vertical scroll overflow) has no
/// acdream analog for a freshly-built, unscrolled popup and is a
/// structural no-op here.
///
/// <para>
/// F8 additions (2026-08-16 review round): (1) <c>InqSizewMargins</c>
/// returns a size with the text element's own margins already added
/// back in (<c>@0x004697a4</c>/<c>@0x004697bc</c>: <c>+= m_margR +
/// m_margL</c> / <c>+= m_margD + m_margU</c>) before <c>StartTooltip</c>
/// diffs it against the AUTHORED width/height — zeroing
/// <see cref="UiText.Padding"/> here (same shape the sibling
/// <c>RetailMessageDialogView</c> uses for its own message child,
/// <c>RetailMessageDialogView.cs:53</c>) keeps our margin-free measured
/// size exactly comparable, without needing to separately track and
/// re-add an inset this port doesn't otherwise model for the tooltip
/// text child. (2) the grown size is clamped through the SAME
/// authored-override clamp <c>UIElement::ResizeTo @0x00463C30</c>
/// applies to every resize (<c>P0x3C</c> max-height/<c>P0x3E</c>
/// min-height/<c>P0x3D</c> max-width/<c>P0x3F</c> min-width, max
/// checked before min on each axis) before the value is ever assigned —
/// this port had been assigning the grown size directly, unclamped.
/// </para></summary>
private void ApplyTooltipText(UiElement root, UiText text, string tooltipText)
{
float authoredTextWidth = text.Width;
float authoredTextHeight = text.Height;
text.Padding = 0f;
Func<string, float> measure = text.DatFont is { } datFont
? datFont.MeasureWidth
: text.Font is { } bitmapFont
? bitmapFont.MeasureWidth
: static s => s.Length * 8f;
float wrapWidth = MathF.Max(1f, _host.EffectiveCanvasSize.X);
var wrapped = UiText.WrapWords(tooltipText, measure, wrapWidth);
text.LinesProvider = () => wrapped
.Select(line => new UiText.Line(line, text.DefaultColor))
.ToArray();
float measuredWidth = wrapped.Count == 0 ? 0f : wrapped.Max(measure);
float lineHeight = text.DatFont?.LineHeight ?? text.Font?.LineHeight ?? 14f;
float measuredHeight = wrapped.Count * lineHeight;
float requestedWidth = root.Width + (measuredWidth - authoredTextWidth);
float requestedHeight = root.Height + (measuredHeight - authoredTextHeight);
// ResizeTo's own clamp order: max first, then min, independently
// per axis (@0x00463c64/@0x00463c80 for height, @0x00463c9c/
// @0x00463cba for width).
if (root.AuthoredResizeMaxHeight is { } maxHeight && requestedHeight > maxHeight)
requestedHeight = maxHeight;
if (root.AuthoredResizeMinHeight is { } minHeight && requestedHeight < minHeight)
requestedHeight = minHeight;
if (root.AuthoredResizeMaxWidth is { } maxWidth && requestedWidth > maxWidth)
requestedWidth = maxWidth;
if (root.AuthoredResizeMinWidth is { } minWidth && requestedWidth < minWidth)
requestedWidth = minWidth;
root.Width = requestedWidth;
root.Height = requestedHeight;
text.Width = measuredWidth;
text.Height = measuredHeight;
}
/// <summary>Retail <c>UIElementManager::StartTooltip @0x00459700</c>: the
/// popup's top-left lands at the mouse cursor OFFSET by <see cref="MouseOffsetPx"/>
/// on BOTH axes (<c>@0x00459739</c>: <c>mouseX + 0x20</c>; <c>@0x00459747</c>:
/// <c>mouseY + 0x20</c>), clamped so it never crosses the right/bottom
/// display edge (nor goes negative, mirroring retail's own
/// <c>max(0, ...)</c> defensive clamp, <c>@0x00459753</c>/<c>@0x00459769</c>).
/// Retail's own clamp ORDER (max-vs-display computed against the raw
/// offset mouse position, not the already-floored one — <c>@0x00459784</c>-
/// <c>@0x0045979c</c>) can go negative when the popup is bigger than the
/// display; <see cref="Math.Clamp"/> cannot express that (its <c>min</c>
/// must be <![CDATA[<=]]> <c>max</c>) — immaterial for every popup this port
/// builds (fixed 30x30 skins plus a bounded auto-grow), left unmatched.</summary>
private const float MouseOffsetPx = 32f;
private void PositionAtMouse(UiElement root)
{
var canvas = _host.EffectiveCanvasSize;
float x = Math.Clamp(_host.MouseX + MouseOffsetPx, 0, MathF.Max(0f, canvas.X - root.Width));
float y = Math.Clamp(_host.MouseY + MouseOffsetPx, 0, MathF.Max(0f, canvas.Y - root.Height));
root.Left = x;
root.Top = y;
}
/// <summary>A tooltip must never intercept the pointer — the very next
/// hover-hit-test would otherwise find the popup itself and immediately
/// dismiss it (no decomp counterpart needed: retail's tooltip is a
/// separate, non-hit-tested presentation layer by construction, per the
/// AP-229 register row's own finding on dialogs). <see cref="UiDatElement"/>
/// and <see cref="UiText"/> already default <c>ClickThrough=true</c>, but
/// this walk makes the guarantee unconditional across whatever the popup
/// LayoutDesc happens to be authored with.</summary>
private static void SetClickThroughRecursive(UiElement element)
{
element.ClickThrough = true;
foreach (UiElement child in element.Children)
SetClickThroughRecursive(child);
}
/// <summary>Re-asserts the popup's z-order above whatever
/// <see cref="RetailDialogFactory.Tick"/> raised this frame — mirrors that
/// factory's own per-tick <c>BringToFront</c> re-raise (see its own doc
/// comment on the dialog/screen sibling z-order war, register AP-229) so a
/// dialog opened WHILE a tooltip is already showing cannot bury it. Must
/// run after <see cref="RetailUiRuntime"/> ticks both
/// <see cref="RetailDialogFactory"/> and <see cref="UiRoot"/> in the same
/// frame — see the divergence register row this class's own commit files
/// for the acknowledged "sibling with a later re-raise" shape.</summary>
public void Tick()
{
if (_popupRoot is not null)
_host.BringToFront(_popupRoot);
}
public void Dispose()
{
if (_disposed) return;
_disposed = true;
_host.TooltipShow -= OnTooltipShow;
_host.TooltipHide -= OnTooltipHide;
RemovePopup();
}
}

View file

@ -528,6 +528,7 @@ public sealed class RetailUiRuntime : IDisposable
MountIndicators();
MountJumpPowerbar();
MountDialogFactory();
MountTooltipPresenter();
MountSocialPanel();
MountCharacter();
MountPlugins();
@ -630,6 +631,9 @@ public sealed class RetailUiRuntime : IDisposable
public UiNineSlicePanel? InventoryFrame { get; private set; }
public InventoryController? InventoryPanelController { get; private set; }
public RetailDialogFactory? DialogFactory { get; private set; }
/// <summary>#409: client-wide retail hover-tooltip presenter. Constructed
/// alongside <see cref="DialogFactory"/> — see <c>MountTooltipPresenter</c>.</summary>
public RetailTooltipPresenter? TooltipPresenter { get; private set; }
public ExternalContainerController? ExternalContainerController { get; private set; }
public VendorUiController? VendorController { get; private set; }
public OptionsPanelController? OptionsPanelController { get; private set; }
@ -813,6 +817,11 @@ public sealed class RetailUiRuntime : IDisposable
CharacterCreationController?.Tick();
DialogFactory?.Tick();
Host.Tick(deltaSeconds);
// #409: MUST tick after both DialogFactory and Host so the tooltip's
// own BringToFront re-raise always lands on top of whatever z-order
// those two just asserted this frame — see RetailTooltipPresenter.Tick's
// own doc comment and the register row filed alongside this class.
TooltipPresenter?.Tick();
_automation?.Tick(deltaSeconds);
}
@ -979,6 +988,14 @@ public sealed class RetailUiRuntime : IDisposable
{
CharacterManagementController?.ResetSession();
DialogFactory?.Reset();
TooltipPresenter?.HideCurrent();
// #409 F11: HideCurrent only tears down the presenter's own
// popup element — it leaves UiRoot's own hover-dwell/tooltip-
// shown latch untouched. Without this, a reconnect while the
// mouse never left the hovered widget leaves _tooltipFired
// latched true and the tooltip cannot re-arm until either the
// 10 s auto-hide timeout or a hover-target change.
Host.Root.ResetTooltipTracking();
}
finally
{
@ -3314,6 +3331,47 @@ public sealed class RetailUiRuntime : IDisposable
$"[UI] retail DialogFactory from LayoutDesc 0x{layoutId:X8}; confirmation root 0x15.");
}
/// <summary>
/// #409: mounts the client-wide retail tooltip presenter. Unlike
/// <see cref="MountDialogFactory"/>'s catalog resolve, the tooltip popup
/// layout/root are entirely data-driven off each hovered widget's OWN
/// authored <c>0x47</c>/<c>0x48</c> properties (<see cref="RetailTooltipPresenter"/>'s
/// own class doc) — this method only wires the generic layout-by-DID
/// resolver and seeds the client-local <c>Misc.TooltipEnable</c>/
/// <c>Misc.TooltipDelay</c> preferences from the shared
/// <see cref="SettingsStore"/> (the same instance
/// <c>_bindings.Chat.Store</c> already threads to every other client-local
/// preference reader in this file).
/// </summary>
private void MountTooltipPresenter()
{
if (TooltipPresenter is not null)
return;
ImportedLayout? CreateTooltipLayout(uint layoutDid, uint rootElementId)
{
lock (_bindings.Assets.DatLock)
{
return LayoutImporter.Import(
_bindings.Assets.Dats,
layoutDid,
rootElementId,
_bindings.Assets.ResolveSprite,
_bindings.Assets.DefaultFont,
_bindings.Assets.ResolveFont);
}
}
TooltipPresenter = new RetailTooltipPresenter(Host.Root, CreateTooltipLayout);
if (_bindings.Chat.Store is { } store)
{
MiscSettings misc = store.LoadMisc();
TooltipPresenter.Enabled = misc.TooltipEnable;
Host.Root.TooltipDelayMs = (int)(misc.TooltipDelaySeconds * 1000f);
}
}
private UiShortcutDigitGraphics LoadShortcutDigitGraphics()
{
if (_shortcutDigitGraphics is not null)
@ -4194,7 +4252,11 @@ public sealed class RetailUiRuntime : IDisposable
_characterCreationMount?.Dispose();
_gameplayConfirmationController?.Dispose();
},
() => DialogFactory?.Dispose(),
() =>
{
DialogFactory?.Dispose();
TooltipPresenter?.Dispose();
},
_panelUi.Dispose,
Host.Dispose);
_shutdown.CompleteOrThrow();

View file

@ -70,6 +70,78 @@ public abstract class UiElement
/// </summary>
public bool AuthoredInvisible { get; internal set; }
/// <summary>
/// #409 (client-wide retail tooltip system): mirrors
/// <c>ElementInfo.TooltipEnabled</c> (dat property <c>0x4B</c>) — a
/// PURE DATA PASSTHROUGH set by <c>LayoutImporter.BuildWidget</c>.
/// Gates whether <see cref="RetailTooltipPresenter"/> may show a
/// tooltip for this widget at all (retail's per-element
/// <c>UIRegion::SetTooltipOn</c> bit, checked by
/// <c>UIElement::MouseHover @0x00462520</c> alongside the global
/// enable preference). See <see cref="AcDream.App.UI.Layout.ElementInfo.TooltipEnabled"/>.
/// </summary>
public bool AuthoredTooltipEnabled { get; internal set; }
/// <summary>
/// #409: mirrors <c>ElementInfo.TooltipText</c> (dat property
/// <c>0x49</c>), already resolved to a display string through
/// <c>DatStringResolver</c> and escape-normalized at import time —
/// the same treatment every other authored <c>StringInfo</c> caption
/// gets. Null when the element authors no tooltip text.
/// </summary>
public string? AuthoredTooltipText { get; internal set; }
/// <summary>
/// #409: mirrors <c>ElementInfo.TooltipRootElementId</c> (dat property
/// <c>0x47</c>) — the element-desc id WITHIN
/// <see cref="AuthoredTooltipLayoutDid"/>'s LayoutDesc to instantiate
/// as the tooltip popup's root. Zero when absent.
/// </summary>
public uint AuthoredTooltipRootElementId { get; internal set; }
/// <summary>
/// #409: mirrors <c>ElementInfo.TooltipLayoutDid</c> (dat property
/// <c>0x48</c>) — the tooltip popup LayoutDesc DID (retail authors
/// <c>0x21000041</c> on every tooltip-bearing element). Zero when
/// absent.
/// </summary>
public uint AuthoredTooltipLayoutDid { get; internal set; }
/// <summary>
/// #409: mirrors <c>ElementInfo.TooltipTextChildElementId</c> (dat
/// property <c>0x4A</c>). Meaningful only when read off a tooltip
/// POPUP's own instantiated ROOT widget — see the
/// <c>ElementInfo</c> field's own doc for why retail reads this off
/// the popup, not the hovering trigger element.
/// </summary>
public uint AuthoredTooltipTextChildElementId { get; internal set; }
/// <summary>
/// #409: mirrors <c>ElementInfo.TooltipDelaySeconds</c> (dat property
/// <c>0x50</c>) — a per-element hover-dwell override in seconds, used
/// by <see cref="UiRoot"/>'s tooltip timer in place of the global
/// <see cref="UiRoot.TooltipDelayMs"/> when present. Null = no override.
/// </summary>
public float? AuthoredTooltipDelaySeconds { get; internal set; }
/// <summary>
/// #409 F8: mirrors <c>ElementInfo.MaxWidth</c>/<c>MinWidth</c> (dat
/// properties <c>0x3D</c>/<c>0x3F</c>) — the <c>UIElement::ResizeTo
/// @0x00463C30</c> auto-resize width clamp. Null = no authored
/// override on that side.
/// </summary>
public int? AuthoredResizeMaxWidth { get; internal set; }
public int? AuthoredResizeMinWidth { get; internal set; }
/// <summary>
/// #409 F8: mirrors <c>ElementInfo.MaxHeight</c>/<c>MinHeight</c> (dat
/// properties <c>0x3C</c>/<c>0x3E</c>) — the height side of the same
/// <c>UIElement::ResizeTo @0x00463C30</c> clamp. Null = no authored
/// override on that side.
/// </summary>
public int? AuthoredResizeMaxHeight { get; internal set; }
public int? AuthoredResizeMinHeight { get; internal set; }
private readonly Dictionary<string, UiCursorMedia> _stateCursors = new();
/// <summary>Retail MediaDescCursor entries keyed by UIStateId.ToString(), or "" for DirectState.</summary>

View file

@ -330,11 +330,51 @@ public sealed class UiRoot : UiElement
// Hover / tooltip tracking.
private UiElement? _hoverWidget;
private long _hoverStartedMs;
/// <summary>Global hover-dwell delay in ms before a tooltip fires — retail
/// <c>UIElementManager::m_tooltipDelay</c>, default 0.25 s
/// (<c>UIElementManager::UIElementManager @0x0045F5D0</c>), the
/// <c>Misc.TooltipDelay</c> preference. A hovered widget's own
/// <see cref="UiElement.AuthoredTooltipDelaySeconds"/> (dat property
/// <c>0x50</c>) overrides this per <c>UIElementManager::CheckTooltip
/// @0x0045B6E0</c> — see <see cref="EffectiveTooltipDelayMs"/>.</summary>
public int TooltipDelayMs { get; set; } = 250;
/// <summary>How long a shown tooltip stays up before auto-hiding — retail
/// <c>m_tooltipDuration</c>, a fixed 10 s
/// (<c>UIElementManager::CheckTooltip @0x0045B6E0</c>'s own auto-hide
/// check); not a user preference.</summary>
public int TooltipDurationMs { get; set; } = 10_000;
private bool _tooltipFired;
private long _tooltipShownMs;
/// <summary>
/// #409: fired once, synchronously, when a hovered widget's dwell delay
/// elapses (retail's <c>UIElementManager::StartHover</c> ->
/// <c>UIElement::MouseHover</c> edge). <see cref="RetailTooltipPresenter"/>
/// is the production consumer — it decides whether the widget actually
/// authors a tooltip and, if so, builds/positions the popup.
/// </summary>
public event Action<UiElement>? TooltipShow;
/// <summary>
/// #409: fired when a previously-shown tooltip must go away — hover
/// left the widget (<see cref="UpdateHover"/>), the widget's subtree is
/// being removed (<see cref="ClearSubtreeOwnership"/>), or the shown
/// duration elapsed (<see cref="Tick"/>'s auto-hide branch). Only fires
/// if <see cref="TooltipShow"/> actually fired for this widget first
/// (mirrors retail's own <c>m_pTooltipElement != null</c> guard at every
/// one of those three call sites).
/// </summary>
public event Action<UiElement>? TooltipHide;
/// <summary>Retail <c>UIElementManager::CheckTooltip @0x0045B6E0</c>: a
/// per-element FLOAT delay override (dat property <c>0x50</c>) replaces
/// the global <see cref="TooltipDelayMs"/> when the hovered element
/// authors one.</summary>
private int EffectiveTooltipDelayMs(UiElement widget)
=> widget.AuthoredTooltipDelaySeconds is { } seconds
? (int)(seconds * 1000f)
: TooltipDelayMs;
private long _nowMs;
/// <summary>Raised when an event was not consumed by any widget.</summary>
@ -440,6 +480,12 @@ public sealed class UiRoot : UiElement
{
var leave = new UiEvent(_hoverWidget!.EventId, _hoverWidget, UiEventType.HoverLeave);
_hoverWidget.OnEvent(in leave);
// #409: retail UIElementManager::DeletingElement @0x0045E520 tears
// down the active tooltip when its owner element is removed
// (m_pTooltipOwner == ebp). Only fire if a tooltip actually
// showed for this widget (mirrors that null-guarded check).
if (_tooltipFired)
TooltipHide?.Invoke(_hoverWidget);
_hoverWidget = null;
_tooltipFired = false;
}
@ -475,21 +521,27 @@ public sealed class UiRoot : UiElement
{
_nowMs = nowMs;
// Tooltip timer: once mouse has hovered over the same widget for
// TooltipDelayMs, fire a Tooltip event on it exactly once.
if (_hoverWidget is not null && !_tooltipFired
&& _nowMs - _hoverStartedMs >= TooltipDelayMs)
// Tooltip timer: once mouse has hovered over the same widget for its
// effective dwell delay, fire a Tooltip event on it exactly once.
// #409 F6: retail's arm branch is gated `m_pElementWithMouseCapture
// == 0` (UIElementManager::CheckTooltip @0x0045B6E0, @0x0045b715) —
// a widget hovered before a drag/resize/scrollbar-thumb capture
// began must not pop a tooltip mid-gesture.
if (_hoverWidget is not null && !_tooltipFired && Captured is null
&& _nowMs - _hoverStartedMs >= EffectiveTooltipDelayMs(_hoverWidget))
{
var e = new UiEvent(_hoverWidget.EventId, _hoverWidget, UiEventType.Tooltip);
_hoverWidget.OnEvent(in e);
_tooltipFired = true;
_tooltipShownMs = _nowMs;
TooltipShow?.Invoke(_hoverWidget);
}
else if (_hoverWidget is not null && _tooltipFired
&& _nowMs - _tooltipShownMs >= TooltipDurationMs)
{
var leave = new UiEvent(_hoverWidget.EventId, _hoverWidget, UiEventType.HoverLeave);
_hoverWidget.OnEvent(in leave);
TooltipHide?.Invoke(_hoverWidget);
_hoverWidget = null;
_tooltipFired = false;
}
@ -1064,9 +1116,14 @@ public sealed class UiRoot : UiElement
{
UiElement? previous = Captured;
Captured = null;
// Retail restarts the tooltip idle deadline when capture is released.
// #409 F7: retail restarts the tooltip idle deadline when capture is
// released (ReleaseMouseCapture @0x0045D2B0, @0x0045d2ce/@0x0045d2da
// — m_lastMouseMoveTime only). It does NOT touch m_bHoverStarted
// (our _tooltipFired): that field means "hover started" (a tooltip
// is showing), not "capture is active", and a mouse-up while a
// tooltip is already up must leave it up, not clear-then-re-fire it
// 250ms later without ever going through TooltipHide.
_hoverStartedMs = _nowMs;
_tooltipFired = false;
NotifyCaptureLost(previous);
if (previous is not null)
PointerCaptureChanged?.Invoke(previous, null);
@ -1223,6 +1280,28 @@ public sealed class UiRoot : UiElement
// ── Hover / tooltip ─────────────────────────────────────────────────
/// <summary>
/// #409 F11: forgets the in-progress hover-dwell/tooltip-shown latch
/// without touching <see cref="_hoverWidget"/> itself or firing any
/// hover-leave event. <see cref="RetailUiRuntime.ResetSessionDialogs"/>
/// calls this alongside <see cref="RetailTooltipPresenter.HideCurrent"/>
/// (which only tears down the presenter's own popup element) so a
/// reconnect that hides an in-flight tooltip also re-arms the dwell
/// timer — otherwise a mouse that never left the hovered widget across
/// the reset would leave <c>_tooltipFired</c> latched true and the
/// widget would not show a tooltip again until either the 10 s
/// auto-hide timeout elapses or the hover target changes. No literal
/// retail counterpart (retail's own session teardown is a full
/// <c>UIElementManager</c> re-construction, not a partial reset), but
/// the effect matches: a fresh dwell deadline, same as
/// <see cref="ReleaseCapture"/>'s own idle-timestamp restart.
/// </summary>
public void ResetTooltipTracking()
{
_hoverStartedMs = _nowMs;
_tooltipFired = false;
}
private void UpdateHover(int x, int y)
{
// An open popup claims hover first (#374) — its item highlight must
@ -1234,6 +1313,19 @@ public sealed class UiRoot : UiElement
{
if (w?.ReceivesHoverMouseMove == true)
DispatchMouseMove(w, x, y);
// #409 F2: retail's dwell timer anchors to mouse-IDLE, not
// hover-enter — UIElementManager::MouseMoveHandler @0x0045E710
// stamps m_lastMouseMoveTime on EVERY move (@0x0045e729/
// @0x0045e736), unconditionally, before any hit-testing; the
// arm check in CheckTooltip @0x0045B6E0 (@0x0045b747) compares
// against that timestamp. Jiggling the mouse within the SAME
// widget must keep re-arming the deadline, not just entering
// it once. Guarded by !_tooltipFired — retail's m_bHoverStarted
// (our _tooltipFired) keeps a SHOWN tooltip from being
// re-armed by further moves; ReleaseCapture already ports the
// same field's other writer (@0x0045D2B0).
if (!_tooltipFired)
_hoverStartedMs = _nowMs;
return;
}
@ -1241,6 +1333,16 @@ public sealed class UiRoot : UiElement
{
var leave = new UiEvent(_hoverWidget.EventId, _hoverWidget, UiEventType.HoverLeave);
_hoverWidget.OnEvent(in leave);
// #409: retail UIElementManager::SwitchMouseOver @0x0045B560 calls
// StopHover (which tears down m_pTooltipElement) the instant the
// hovered element changes — the ONLY confirmed dismissal trigger
// besides duration-timeout and element-removal. Notably, retail's
// MouseDownEvent @0x0045DB60 calls SwitchMouseOver with the SAME
// hit-tested element, so clicking the tooltip's own owner does
// NOT dismiss it (SwitchMouseOver no-ops when the target hasn't
// changed) — no click-dismissal is ported here for that reason.
if (_tooltipFired)
TooltipHide?.Invoke(_hoverWidget);
}
_hoverWidget = w;
_hoverStartedMs = _nowMs;

View file

@ -0,0 +1,43 @@
namespace AcDream.UI.Abstractions.Panels.Settings;
/// <summary>
/// #409 (client-wide retail tooltip system): the two <c>Misc.*</c>
/// <c>UserPreferences.ini</c> keys, <c>Misc_TooltipDelay</c>/
/// <c>Misc_TooltipEnable</c>. F9 correction (2026-08-16 review round): two
/// DISTINCT retail mechanisms touch these, not one —
/// <c>UIElementManager::Init @0x0045EE10</c> calls
/// <c>UserPreferences::RegisterPreference</c> (<c>@0x0045EE41</c> for
/// <c>Misc_TooltipDelay</c>, <c>@0x0045EE92</c> for
/// <c>Misc_TooltipEnable</c>) to bind the LIVE runtime variables
/// (<c>UIElementManager::m_tooltipDelay</c>/<c>m_tooltipEnable</c>) to their
/// named preference with a change callback; a SEPARATE preference-metadata
/// table builder (containing <c>@0x00403811</c>-<c>@0x0040384E</c>) calls
/// <c>UIPreferences::AttachPreference</c> (declaring the name/kind/help-text
/// hash) and, for the float, <c>UIPreferences::SetPreferenceRange</c>
/// (<c>@0x00403821</c>, the <c>[0,10]</c> clamp). These are CLIENT-LOCAL
/// preferences, not part of the server-synced <c>CharacterOptionTable</c> —
/// the #409 investigation confirmed retail's own 2013 Config tab does not
/// expose a visible row for either (they are attached to the global
/// preference registry, but <c>gmConfigUI::InitOptions</c>'s 27 authored
/// rows — a DIFFERENT, later function that decides which attached
/// preferences actually get a widget — never author one), so this record
/// follows the <see cref="CameraTurningSettings"/>/<see cref="AudioSettings"/>
/// client-local persistence precedent WITHOUT a matching options-panel row —
/// persisted, but not (yet) user-editable in-client, exactly matching what
/// retail itself ships.
/// </summary>
public sealed record MiscSettings(
bool TooltipEnable,
float TooltipDelaySeconds)
{
/// <summary>
/// Retail's registered defaults: <c>m_tooltipEnable=1</c>,
/// <c>m_tooltipDelay=0.25f</c>
/// (<c>UIElementManager::UIElementManager @0x0045F5D0</c>). The
/// preference's registered clamp range is <c>[0,10]</c> seconds
/// (<c>UIPreferences::SetPreferenceRange(&amp;Misc_TooltipDelay, 0f, 10f)</c>).
/// </summary>
public static MiscSettings Default { get; } = new(
TooltipEnable: true,
TooltipDelaySeconds: 0.25f);
}

View file

@ -12,7 +12,7 @@ public readonly record struct UiWindowPosition(float X, float Y);
/// <summary>
/// JSON-backed persistence for non-keybind settings (Display / Audio / Chat /
/// Character; the OP9-retired <c>Gameplay</c> section is no longer read or
/// CameraTurning / Character / Misc; the OP9-retired <c>Gameplay</c> section is no longer read or
/// written — see the class's Schema note below for how a leftover
/// <c>"gameplay"</c> block from an older settings.json is tolerated). The
/// graphical host supplies a canonical portable configuration path. Coexists
@ -280,6 +280,38 @@ public sealed class SettingsStore
public void SaveCameraTurning(CameraTurningSettings cameraTurning)
=> SaveSection("cameraTurning", BuildCameraTurningObject(cameraTurning));
/// <summary>
/// #409: load the two <c>Misc.*</c> tooltip preferences. Same fall-back
/// behaviour as <see cref="LoadDisplay"/>.
/// </summary>
public MiscSettings LoadMisc()
{
if (!File.Exists(_path)) return MiscSettings.Default;
try
{
using var stream = File.OpenRead(_path);
var doc = JsonDocument.Parse(stream);
var root = doc.RootElement;
if (!root.TryGetProperty("misc", out var misc)
|| misc.ValueKind != JsonValueKind.Object)
return MiscSettings.Default;
var d = MiscSettings.Default;
return new MiscSettings(
TooltipEnable: ReadBool (misc, "tooltipEnable", d.TooltipEnable),
TooltipDelaySeconds: ReadFloat(misc, "tooltipDelaySeconds", d.TooltipDelaySeconds));
}
catch (Exception ex)
{
Console.WriteLine($"settings: failed to load {_path}: {ex.Message} — using defaults");
return MiscSettings.Default;
}
}
/// <summary>Save the tooltip preferences, preserving all other top-level keys.</summary>
public void SaveMisc(MiscSettings misc)
=> SaveSection("misc", BuildMiscObject(misc));
/// <summary>
/// Load per-character settings keyed by <paramref name="toonKey"/>.
/// Missing file or missing toon entry → <see cref="CharacterSettings.Default"/>.
@ -652,6 +684,13 @@ public sealed class SettingsStore
["vsync"] = d.VSync,
};
private static SortedDictionary<string, object> BuildMiscObject(MiscSettings m)
=> new(StringComparer.Ordinal)
{
["tooltipDelaySeconds"] = m.TooltipDelaySeconds,
["tooltipEnable"] = m.TooltipEnable,
};
private static SortedDictionary<string, object> BuildCameraTurningObject(CameraTurningSettings c)
=> new(StringComparer.Ordinal)
{

View file

@ -478,4 +478,130 @@ public class ElementReaderTests
Assert.Equal(0u, info.ScrollbarElementId);
}
// ── #409: the six per-element tooltip property readers ─────────────────
private static UiPropertyValue DataIdProp(uint value) => new()
{
Kind = UiPropertyKind.DataId,
UnsignedValue = value,
};
private static UiPropertyValue FloatProp(float value) => new()
{
Kind = UiPropertyKind.Float,
FloatValue = value,
};
private static UiPropertyValue StringInfoProp(uint tableId, uint stringId) => new()
{
Kind = UiPropertyKind.StringInfo,
StringInfoValue = new UiStringInfoValue(0, stringId, tableId, 0, 0, 0),
};
[Fact]
public void TooltipRootElementId_0x47_DecodesEnumProperty()
{
ElementInfo info = WithDirectProperty(0x47u, EnumProp(0x10000487u));
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.Equal(0x10000487u, info.TooltipRootElementId);
}
[Fact]
public void TooltipLayoutDid_0x48_DecodesDataIdProperty()
{
ElementInfo info = WithDirectProperty(0x48u, DataIdProp(0x21000041u));
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.Equal(0x21000041u, info.TooltipLayoutDid);
}
[Fact]
public void TooltipText_0x49_KeptRawAsStringInfo()
{
ElementInfo info = WithDirectProperty(0x49u, StringInfoProp(0x23000003u, 0x0AAAAAAAu));
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.Equal(0x23000003u, info.TooltipText!.Value.TableId);
Assert.Equal(0x0AAAAAAAu, info.TooltipText!.Value.StringId);
}
[Fact]
public void TooltipTextChildElementId_0x4A_DecodesEnumProperty()
{
ElementInfo info = WithDirectProperty(0x4Au, EnumProp(0x10000396u));
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.Equal(0x10000396u, info.TooltipTextChildElementId);
}
[Fact]
public void TooltipEnabled_0x4B_DecodesBoolProperty()
{
ElementInfo info = WithDirectProperty(0x4Bu, BoolProp(true));
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.True(info.TooltipEnabled);
}
[Fact]
public void TooltipEnabled_0x4B_AbsentDefaultsFalse()
{
var info = new ElementInfo();
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.False(info.TooltipEnabled);
}
[Fact]
public void TooltipDelaySeconds_0x50_DecodesFloatProperty()
{
ElementInfo info = WithDirectProperty(0x50u, FloatProp(0f));
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.Equal(0f, info.TooltipDelaySeconds);
}
[Fact]
public void TooltipDelaySeconds_0x50_AbsentStaysNull()
{
var info = new ElementInfo();
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.Null(info.TooltipDelaySeconds);
}
[Fact]
public void AllSixTooltipProperties_AbsentTogether_LeaveEveryFieldAtItsDefault()
{
// Regression pin: an element authoring NONE of the tooltip properties
// must never accidentally pick up a nonzero id/flag from unrelated
// property parsing.
var info = new ElementInfo();
ElementReader.ApplyCanonicalLegacyProjection(info);
Assert.False(info.TooltipEnabled);
Assert.Null(info.TooltipText);
Assert.Equal(0u, info.TooltipRootElementId);
Assert.Equal(0u, info.TooltipLayoutDid);
Assert.Equal(0u, info.TooltipTextChildElementId);
Assert.Null(info.TooltipDelaySeconds);
}
[Fact]
public void Merge_TooltipProperties_RecomputeFromTheMergedStateBag()
{
// ApplyCanonicalLegacyProjection recomputes every tooltip field fresh
// from Merge's own combined base+derived state bag (the same "no
// separate scalar-merge rule needed" shape TabTable/ScrollbarElementId
// already rely on) — a base-authored tooltip survives an unrelated
// derived override.
var direct = new UiStateInfo { Id = UiStateInfo.DirectStateId, Name = "" };
direct.Properties.Values[0x47u] = EnumProp(0x10000487u);
direct.Properties.Values[0x48u] = DataIdProp(0x21000041u);
direct.Properties.Values[0x4Bu] = BoolProp(true);
var base_ = new ElementInfo();
base_.States[UiStateInfo.DirectStateId] = direct;
ElementReader.ApplyCanonicalLegacyProjection(base_);
var derived = new ElementInfo(); // authors nothing of its own
ElementInfo merged = ElementReader.Merge(base_, derived);
Assert.Equal(0x10000487u, merged.TooltipRootElementId);
Assert.Equal(0x21000041u, merged.TooltipLayoutDid);
Assert.True(merged.TooltipEnabled);
}
}

View file

@ -298,6 +298,71 @@ public class LayoutImporterTests
Assert.Null(tree.FindElement(0xBBB00001u));
}
// ── #409: the six tooltip fields are a pure passthrough onto UiElement ──
[Fact]
public void BuildWidget_TooltipProperties_CopyOntoTheWidget_AndTextResolves()
{
var root = new ElementInfo { Id = 0x1, Type = 3, Width = 100, Height = 40 };
var trigger = new ElementInfo
{
Id = 0x2, Type = 3, X = 0, Y = 0, Width = 40, Height = 20,
TooltipEnabled = true,
TooltipRootElementId = 0x10000487u,
TooltipLayoutDid = 0x21000041u,
TooltipTextChildElementId = 0x10000396u,
TooltipDelaySeconds = 0.5f,
TooltipText = new UiStringInfoValue(0, 0x0AAAAAAAu, 0x23000003u, 0, 0, 0),
};
string? Resolve(UiStringInfoValue info)
=> info.TableId == 0x23000003u && info.StringId == 0x0AAAAAAAu ? "Rotate left." : null;
var tree = LayoutImporter.BuildFromInfos(
root, [trigger], NoTex, null, fontResolve: null, stringResolve: Resolve);
UiElement found = tree.FindElement(0x2)!;
Assert.True(found.AuthoredTooltipEnabled);
Assert.Equal(0x10000487u, found.AuthoredTooltipRootElementId);
Assert.Equal(0x21000041u, found.AuthoredTooltipLayoutDid);
Assert.Equal(0x10000396u, found.AuthoredTooltipTextChildElementId);
Assert.Equal(0.5f, found.AuthoredTooltipDelaySeconds);
Assert.Equal("Rotate left.", found.AuthoredTooltipText);
}
[Fact]
public void BuildWidget_TooltipText_NoStringResolver_StaysNull()
{
var root = new ElementInfo { Id = 0x1, Type = 3, Width = 100, Height = 40 };
var trigger = new ElementInfo
{
Id = 0x2, Type = 3, X = 0, Y = 0, Width = 40, Height = 20,
TooltipText = new UiStringInfoValue(0, 0x0AAAAAAAu, 0x23000003u, 0, 0, 0),
};
var tree = LayoutImporter.BuildFromInfos(root, [trigger], NoTex, null);
UiElement found = tree.FindElement(0x2)!;
Assert.Null(found.AuthoredTooltipText);
}
[Fact]
public void BuildWidget_NoTooltipProperties_EveryWidgetFieldStaysAtItsDefault()
{
var root = new ElementInfo { Id = 0x1, Type = 3, Width = 100, Height = 40 };
var trigger = new ElementInfo { Id = 0x2, Type = 3, X = 0, Y = 0, Width = 40, Height = 20 };
var tree = LayoutImporter.BuildFromInfos(root, [trigger], NoTex, null);
UiElement found = tree.FindElement(0x2)!;
Assert.False(found.AuthoredTooltipEnabled);
Assert.Null(found.AuthoredTooltipText);
Assert.Equal(0u, found.AuthoredTooltipRootElementId);
Assert.Equal(0u, found.AuthoredTooltipLayoutDid);
Assert.Equal(0u, found.AuthoredTooltipTextChildElementId);
Assert.Null(found.AuthoredTooltipDelaySeconds);
}
// ── Helpers ───────────────────────────────────────────────────────────────
private static ElementInfo BuildSliceContainer(uint id, uint ReadOrder, uint l, uint t, uint r)

View file

@ -0,0 +1,437 @@
using System.Collections.Generic;
using System.Linq;
using AcDream.App.UI;
using AcDream.App.UI.Layout;
namespace AcDream.App.Tests.UI.Layout;
/// <summary>
/// #409 (client-wide retail tooltip system) fixture coverage for
/// <see cref="RetailTooltipPresenter"/> and its <see cref="UiRoot"/> hover-
/// timer wiring. Builds synthetic popup layouts in-memory (no dats) via
/// <see cref="LayoutImporter.BuildFromInfos"/> — see
/// <see cref="TooltipLiveDatTests"/> for the installed-DAT structural pins.
/// </summary>
public sealed class RetailTooltipPresenterTests
{
/// <summary>Minimal concrete hover target — plain <see cref="UiElement"/>
/// with default (false) ClickThrough, so it is hit-testable.</summary>
private sealed class HoverTarget : UiElement;
private const uint PopupRootId = 0x900u;
private const uint TextChildId = 0x901u;
private const uint PopupLayoutDid = 0x21000041u;
/// <summary>Builds a fresh 30x30/26x26 popup — the exact live-DAT-probed
/// shape (four-piece bevel frame around one Type-12 text child) — every
/// call, mirroring retail's own fresh-instance-per-show behaviour.</summary>
private static ImportedLayout BuildPopup()
{
var rootInfo = new ElementInfo
{
Id = PopupRootId, Type = 3, X = 0, Y = 0, Width = 30, Height = 30,
TooltipTextChildElementId = TextChildId,
};
var textInfo = new ElementInfo
{
Id = TextChildId, Type = 12, X = 2, Y = 2, Width = 26, Height = 26,
};
return LayoutImporter.BuildFromInfos(
rootInfo, [textInfo], _ => (0u, 0, 0), null);
}
private static (UiRoot Root, RetailTooltipPresenter Presenter, List<(uint, uint)> Requests)
CreateHarness()
{
var root = new UiRoot { Width = 800f, Height = 600f };
var requests = new List<(uint LayoutDid, uint RootElementId)>();
var presenter = new RetailTooltipPresenter(root, (layoutDid, rootElementId) =>
{
requests.Add((layoutDid, rootElementId));
return BuildPopup();
});
return (root, presenter, requests);
}
private static HoverTarget AddFullyAuthoredTarget(UiRoot root, string text = "Rotate left.")
{
var target = new HoverTarget
{
Left = 100, Top = 100, Width = 40, Height = 20,
AuthoredTooltipEnabled = true,
AuthoredTooltipText = text,
AuthoredTooltipRootElementId = PopupRootId,
AuthoredTooltipLayoutDid = PopupLayoutDid,
};
root.AddChild(target);
return target;
}
[Fact]
public void NoTooltipShows_WhenPropertiesAbsent()
{
// Regression pin: an element that authors NONE of the five tooltip
// properties must never produce a popup, even after the dwell delay
// and the mouse resting on it.
var (root, _, requests) = CreateHarness();
var target = new HoverTarget { Left = 100, Top = 100, Width = 40, Height = 20 };
root.AddChild(target);
int childrenBefore = root.Children.Count;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs + 50);
Assert.Empty(requests);
Assert.Equal(childrenBefore, root.Children.Count);
}
[Fact]
public void DelayThenShow_MountsPopupOnlyAfterTheDwellDelay()
{
var (root, _, requests) = CreateHarness();
AddFullyAuthoredTarget(root);
int childrenBefore = root.Children.Count;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
Assert.Equal(childrenBefore, root.Children.Count); // not yet — dwell hasn't elapsed
root.Tick(0.016, root.TooltipDelayMs - 1);
Assert.Equal(childrenBefore, root.Children.Count); // still one ms short
root.Tick(0.016, root.TooltipDelayMs);
Assert.Equal(childrenBefore + 1, root.Children.Count); // popup mounted
Assert.Single(requests, r => r == (PopupLayoutDid, PopupRootId));
}
[Fact]
public void GlobalEnableGateOff_SuppressesPresentation_ButTheDwellTimerStillFires()
{
// Retail gates the POPUP at UIElement::MouseHover, not the dwell
// timer itself (UIElementManager::CheckTooltip has no m_tooltipEnable
// check) — the C# TooltipShow event must still fire; only the
// presenter's own decision to build something is suppressed.
var (root, presenter, requests) = CreateHarness();
presenter.Enabled = false;
AddFullyAuthoredTarget(root);
int childrenBefore = root.Children.Count;
bool eventFired = false;
root.TooltipShow += _ => eventFired = true;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.True(eventFired);
Assert.Empty(requests);
Assert.Equal(childrenBefore, root.Children.Count);
}
[Fact]
public void WidgetOwnTooltipDisabled_SuppressesPresentation()
{
var (root, _, requests) = CreateHarness();
var target = AddFullyAuthoredTarget(root);
target.AuthoredTooltipEnabled = false;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Empty(requests);
}
[Fact]
public void MissingText_SuppressesPresentation()
{
var (root, _, requests) = CreateHarness();
var target = AddFullyAuthoredTarget(root);
target.AuthoredTooltipText = null;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Empty(requests);
}
[Fact]
public void DismissesOnHoverTargetChange()
{
var (root, _, _) = CreateHarness();
AddFullyAuthoredTarget(root);
var other = new HoverTarget { Left = 400, Top = 400, Width = 40, Height = 20 };
root.AddChild(other);
int childrenBeforeShow = root.Children.Count;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Equal(childrenBeforeShow + 1, root.Children.Count);
// Retail UIElementManager::SwitchMouseOver @0x0045B560: hovering a
// DIFFERENT element tears down the active tooltip immediately.
root.OnMouseMove(410, 410);
Assert.Equal(childrenBeforeShow, root.Children.Count);
}
[Fact]
public void DismissesWhenTheOwnerElementIsRemoved()
{
var (root, _, _) = CreateHarness();
var target = AddFullyAuthoredTarget(root);
int childrenBeforeShow = root.Children.Count;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Equal(childrenBeforeShow + 1, root.Children.Count);
// Retail UIElementManager::DeletingElement @0x0045E520: the tooltip's
// owner going away tears the popup down too.
root.RemoveChild(target);
Assert.Equal(childrenBeforeShow - 1, root.Children.Count); // target removed, popup removed
}
[Fact]
public void AutoHidesAfterTheDurationElapses()
{
var (root, _, _) = CreateHarness();
AddFullyAuthoredTarget(root);
int childrenBeforeShow = root.Children.Count;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Equal(childrenBeforeShow + 1, root.Children.Count);
root.Tick(0.016, root.TooltipDelayMs + root.TooltipDurationMs);
Assert.Equal(childrenBeforeShow, root.Children.Count);
}
[Fact]
public void PerElementDelayOverride_ReplacesTheGlobalDelay()
{
var (root, _, requests) = CreateHarness();
var target = AddFullyAuthoredTarget(root);
target.AuthoredTooltipDelaySeconds = 0f; // the live-DAT-probed override value
root.OnMouseMove(110, 110);
root.Tick(0.016, 0); // the very next tick after hover starts — no dwell wait
Assert.Single(requests);
}
[Fact]
public void PositionClampsToStayFullyOnTheDisplay()
{
var (root, _, _) = CreateHarness();
// Small canvas + a hover point near the bottom-right corner, so the
// 30x30 popup would overflow both edges without the clamp.
root.Width = 40f;
root.Height = 40f;
var target = new HoverTarget
{
Left = 0, Top = 0, Width = 40, Height = 40,
AuthoredTooltipEnabled = true,
AuthoredTooltipText = "hi",
AuthoredTooltipRootElementId = PopupRootId,
AuthoredTooltipLayoutDid = PopupLayoutDid,
};
root.AddChild(target);
root.OnMouseMove(38, 38);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
UiElement popup = root.Children.Single(c => !ReferenceEquals(c, target));
Assert.True(popup.Left + popup.Width <= 40f, $"popup right edge {popup.Left + popup.Width} exceeds canvas width 40");
Assert.True(popup.Top + popup.Height <= 40f, $"popup bottom edge {popup.Top + popup.Height} exceeds canvas height 40");
Assert.True(popup.Left >= 0f);
Assert.True(popup.Top >= 0f);
}
[Fact]
public void AutoResizesTheRootByTheMeasuredTextDelta()
{
var (root, _, _) = CreateHarness();
var target = AddFullyAuthoredTarget(
root, text: "This is a much longer tooltip than the authored placeholder.");
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
UiElement popup = root.Children.Single(c => !ReferenceEquals(c, target));
Assert.True(popup.Width > 30f, $"expected the popup to grow past its authored 30px width, got {popup.Width}");
}
// ── 2026-08-16 review fix round (F1-F11) pins ──────────────────────
[Fact]
public void F1_PositionsAtMouse_OffsetBy32PixelsOnBothAxes()
{
// UIElementManager::StartTooltip @0x00459700 adds a 32px (0x20)
// offset on BOTH axes before clamping (@0x00459739/@0x00459747) —
// the popup must not land flush at the cursor.
var (root, _, _) = CreateHarness();
var target = AddFullyAuthoredTarget(root);
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
UiElement popup = root.Children.Single(c => !ReferenceEquals(c, target));
Assert.Equal(142f, popup.Left); // 110 + 32
Assert.Equal(142f, popup.Top); // 110 + 32
}
[Fact]
public void F2_MouseMoveWithinTheSameWidget_ResetsTheDwellClock()
{
// Retail's dwell timer anchors to mouse-IDLE, not hover-enter —
// UIElementManager::MouseMoveHandler @0x0045E710 stamps
// m_lastMouseMoveTime on EVERY move (@0x0045e729/@0x0045e736);
// CheckTooltip @0x0045B6E0 (@0x0045b747) compares against that.
// Jiggling the mouse within the SAME widget must keep pushing the
// deadline out, not leave the original hover-enter time in place.
var (root, _, requests) = CreateHarness();
AddFullyAuthoredTarget(root);
root.OnMouseMove(110, 110); // hover starts at nowMs=0
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs - 10); // nowMs=240, 10ms short
Assert.Empty(requests);
// Jiggle within the same widget at nowMs=240 — resets the deadline.
root.OnMouseMove(111, 111);
root.Tick(0.016, root.TooltipDelayMs); // nowMs=250 — the OLD deadline
Assert.Empty(requests); // must NOT have fired yet if the clock reset
root.Tick(0.016, (root.TooltipDelayMs - 10) + root.TooltipDelayMs); // nowMs=490 (240+250)
Assert.Single(requests);
}
[Fact]
public void F5_TextChildResolvesToSomethingOtherThanUiText_NeverMounts()
{
// Retail requires GetChildRecursive to resolve AND DynamicCast to
// UIElement_Text (type 0xc) before StartTooltip @0x0045DE90's
// positioning/show half ever runs (@0x0045df59/@0x0045df65/
// @0x0045df6f) — a text-child id that resolves to something else
// must produce NO popup at all, not an empty unsized bevel.
var rootInfo = new ElementInfo
{
Id = PopupRootId, Type = 3, X = 0, Y = 0, Width = 30, Height = 30,
TooltipTextChildElementId = TextChildId,
};
var notTextInfo = new ElementInfo
{
Id = TextChildId, Type = 3, X = 2, Y = 2, Width = 26, Height = 26, // type 3, NOT 12 -> UiDatElement
};
var root = new UiRoot { Width = 800f, Height = 600f };
var requests = new List<(uint, uint)>();
var presenter = new RetailTooltipPresenter(root, (layoutDid, rootElementId) =>
{
requests.Add((layoutDid, rootElementId));
return LayoutImporter.BuildFromInfos(rootInfo, [notTextInfo], _ => (0u, 0, 0), null);
});
AddFullyAuthoredTarget(root);
int childrenBefore = root.Children.Count;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Single(requests); // the layout WAS built...
Assert.Equal(childrenBefore, root.Children.Count); // ...but never mounted
}
[Fact]
public void F6_MouseCaptureElsewhere_SuppressesTheDwellArm_UntilCaptureReleases()
{
// CheckTooltip @0x0045B6E0's arm branch is gated
// `m_pElementWithMouseCapture == 0` (@0x0045b715) — a widget
// hovered before a drag/resize/scrollbar-thumb capture began must
// not pop a tooltip mid-gesture.
var (root, _, requests) = CreateHarness();
AddFullyAuthoredTarget(root);
var other = new HoverTarget { Left = 400, Top = 400, Width = 40, Height = 20 };
root.AddChild(other);
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.SetCapture(other);
root.Tick(0.016, root.TooltipDelayMs + 50);
Assert.Empty(requests); // captured elsewhere — must not arm
root.ReleaseCapture(); // restarts the idle deadline at nowMs=300
root.Tick(0.016, root.TooltipDelayMs + 50 + root.TooltipDelayMs + 50);
Assert.Single(requests); // now arms normally
}
[Fact]
public void F7_ReleaseCaptureWhileATooltipIsAlreadyShown_DoesNotHideAndReshowIt()
{
// ReleaseMouseCapture @0x0045D2B0 touches ONLY the idle timestamp
// (m_lastMouseMoveTime), never m_bHoverStarted — a mouse-up while a
// tooltip is already up must leave it up, not clear-then-re-fire it
// 250ms later without ever going through TooltipHide.
var (root, _, requests) = CreateHarness();
var target = AddFullyAuthoredTarget(root);
int childrenBeforeShow = root.Children.Count;
bool hideFired = false;
root.TooltipHide += _ => hideFired = true;
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
Assert.Equal(childrenBeforeShow + 1, root.Children.Count); // tooltip showing
Assert.Single(requests);
root.SetCapture(target);
root.ReleaseCapture(); // restarts the idle deadline at nowMs=TooltipDelayMs
// Advance PAST where the buggy old code's re-armed deadline would
// land (TooltipDelayMs + TooltipDelayMs) — the bug reset
// _tooltipFired=false here, so the dwell-arm branch would refire
// OnTooltipShow (RemovePopup + rebuild) a full delay later, even
// though nothing about the hover ever changed.
root.Tick(0.016, root.TooltipDelayMs + root.TooltipDelayMs + 10);
Assert.False(hideFired, "tooltip must not hide on a mere capture release");
Assert.Equal(childrenBeforeShow + 1, root.Children.Count); // still showing
Assert.Single(requests); // still exactly one OnTooltipShow call, not re-fired
}
[Fact]
public void F8_AutoResizeAppliesTheAuthoredMaxWidthClamp()
{
// UIElement::ResizeTo @0x00463C30 clamps the auto-grown size
// against P0x3C/0x3D/0x3E/0x3F BEFORE assigning it.
var rootInfo = new ElementInfo
{
Id = PopupRootId, Type = 3, X = 0, Y = 0, Width = 30, Height = 30,
TooltipTextChildElementId = TextChildId,
MaxWidth = 40, // P0x3D
};
var textInfo = new ElementInfo
{
Id = TextChildId, Type = 12, X = 2, Y = 2, Width = 26, Height = 26,
};
var root = new UiRoot { Width = 800f, Height = 600f };
var presenter = new RetailTooltipPresenter(root, (_, _) =>
LayoutImporter.BuildFromInfos(rootInfo, [textInfo], _ => (0u, 0, 0), null));
var target = AddFullyAuthoredTarget(
root,
text: "This is a much longer tooltip than the authored placeholder, long "
+ "enough to want to grow well past forty pixels wide.");
root.OnMouseMove(110, 110);
root.Tick(0.016, 0);
root.Tick(0.016, root.TooltipDelayMs);
UiElement popup = root.Children.Single(c => !ReferenceEquals(c, target));
Assert.Equal(40f, popup.Width); // clamped, not the larger natural measured size
}
}

View file

@ -0,0 +1,184 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using AcDream.App.UI;
using AcDream.App.UI.Layout;
using AcDream.Content;
using DatReaderWriter;
using DatReaderWriter.DBObjs;
using DatReaderWriter.Options;
namespace AcDream.App.Tests.UI.Layout;
/// <summary>
/// #409 (client-wide retail tooltip system) installed-DAT acceptance gate.
/// Opt in with <c>ACDREAM_PROBE_LIVE_MOUNT=1</c>; <c>ACDREAM_DAT_DIR</c> can
/// override the ordinary Documents/Asheron's Call location. Pins retail's
/// tooltip popup LayoutDesc <c>0x21000041</c> structure and a client-wide
/// sweep landmark, mirroring <see cref="CharacterManagementLiveDatTests"/>'s
/// pattern.
/// </summary>
public sealed class TooltipLiveDatTests
{
private static string DatDirectory =>
System.Environment.GetEnvironmentVariable("ACDREAM_DAT_DIR")
?? Path.Combine(
System.Environment.GetFolderPath(System.Environment.SpecialFolder.UserProfile),
"Documents",
"Asheron's Call");
/// <summary>The tooltip popup catalog LayoutDesc — every probed
/// tooltip-bearing element's P0x48 resolves here (with one exception,
/// 0x21000026, an alternate skin used by a handful of elements —
/// RetailTooltipPresenter is data-driven off each element's OWN P0x48
/// so neither this constant nor 0x21000026 is hardcoded in production
/// code; it is cited here only to pin the probe's own finding).</summary>
private const uint TooltipCatalogLayoutId = 0x21000041u;
/// <summary>The four popup "skin" root element ids live-DAT-probed inside
/// <see cref="TooltipCatalogLayoutId"/>. Each is a 30x30 four-piece bevel
/// frame around the SAME text child id (<see cref="TooltipTextChildId"/>).</summary>
private static readonly uint[] PopupSkinRootIds =
[0x10000487u, 0x10000395u, 0x10000397u, 0x10000398u];
private const uint TooltipTextChildId = 0x10000396u;
[InstalledDatFact]
public void TooltipCatalog_EveryPopupSkin_SharesTheSameTextChild()
{
using var dats = new DatCollection(DatDirectory, DatAccessType.Read);
ElementInfo? root = LayoutImporter.ImportInfos(dats, TooltipCatalogLayoutId);
Assert.NotNull(root);
Assert.Equal(0u, root!.Id);
Assert.Equal(800f, root.Width);
Assert.Equal(600f, root.Height);
foreach (uint skinRootId in PopupSkinRootIds)
{
ElementInfo skin = Assert.Single(root.Children, c => c.Id == skinRootId);
// UIElementManager::StartTooltip @0x0045DE90's own fallback read:
// GetAttribute_Enum(tooltipRootElement, 0x4a, &textChildId) off the
// freshly-instantiated POPUP root itself.
Assert.Equal(TooltipTextChildId, skin.TooltipTextChildElementId);
ElementInfo textChild = Assert.Single(
AllDescendants(skin), e => e.Id == TooltipTextChildId);
Assert.Equal(12u, textChild.Type); // UIElement_Text
}
}
[InstalledDatFact]
public void TooltipCatalog_ImportsThroughLayoutImporter_WithTextChildResolvable()
{
using var dats = new DatCollection(DatDirectory, DatAccessType.Read);
ImportedLayout? popup = LayoutImporter.Import(
dats,
TooltipCatalogLayoutId,
0x10000487u,
_ => (0u, 0, 0),
null);
Assert.NotNull(popup);
Assert.Equal(30f, popup!.Root.Width);
Assert.Equal(30f, popup.Root.Height);
Assert.Equal(TooltipTextChildId, popup.Root.AuthoredTooltipTextChildElementId);
UiElement? textChild = popup.FindElement(TooltipTextChildId);
Assert.IsType<UiText>(textChild);
}
/// <summary>
/// A known tooltip-bearing element (the Appearance page's left rotate
/// button, live-DAT-probed) authors all five trigger properties with
/// literal StringInfo text — the "core" case
/// <see cref="RetailTooltipPresenter"/> can show end to end.
/// </summary>
[InstalledDatFact]
public void KnownElement_AuthorsAllFiveTooltipProperties_WithResolvableText()
{
using var dats = new DatCollection(DatDirectory, DatAccessType.Read);
ElementInfo? tree = LayoutImporter.ImportInfos(dats, 0x21000005u);
Assert.NotNull(tree);
ElementInfo rotateLeft = Assert.Single(AllDescendants(tree!), e => e.Id == 0x100005A4u);
Assert.True(rotateLeft.TooltipEnabled);
Assert.Equal(0x10000487u, rotateLeft.TooltipRootElementId);
Assert.Equal(TooltipCatalogLayoutId, rotateLeft.TooltipLayoutDid);
Assert.NotNull(rotateLeft.TooltipText);
var strings = new DatStringResolver(dats);
string? resolved = DatWidgetFactory.ResolveTooltipText(rotateLeft, strings.Resolve);
Assert.Equal("Rotate left.", resolved);
}
/// <summary>
/// Landmark client-wide sweep (mirrors
/// <see cref="LayoutImporterMediaBearingChildSweepTests"/>'s own shape):
/// every installed LayoutDesc, counting elements authoring at least one
/// of the five tooltip-trigger properties. Asserts landmarks + a floor,
/// not a brittle exact total, so the gate survives a future DAT
/// revision.
/// </summary>
[InstalledDatFact]
public void ClientWideSweep_FindsKnownLandmarksAndAFloorCount()
{
using var dats = new DatCollection(DatDirectory, DatAccessType.Read);
var withProperties = new List<(uint LayoutId, uint ElementId, bool HasText, bool Showable)>();
foreach (uint layoutId in dats.GetAllIdsOfType<LayoutDesc>())
{
ElementInfo? tree;
try { tree = LayoutImporter.ImportInfos(dats, layoutId); }
catch { continue; }
if (tree is null) continue;
foreach (ElementInfo e in AllDescendants(tree))
{
bool any = e.TooltipRootElementId != 0 || e.TooltipLayoutDid != 0
|| e.TooltipText.HasValue || e.TooltipEnabled
|| e.TooltipDelaySeconds.HasValue;
if (any)
{
// F9 (2026-08-16 review round): "with literal text" alone
// over-counts what RetailTooltipPresenter.OnTooltipShow
// actually shows — that gate is a FULL AND across
// TooltipEnabled (P0x4B) AND non-null text (P0x49) AND
// both popup-locator ids (P0x47/P0x48), not just text
// presence. Measure the real intersection instead of
// assuming "243 with text" == "243 showable".
bool showable = e.TooltipEnabled && e.TooltipText.HasValue
&& e.TooltipLayoutDid != 0 && e.TooltipRootElementId != 0;
withProperties.Add((layoutId, e.Id, e.TooltipText.HasValue, showable));
}
}
}
Console.WriteLine($"[409-DAT] {withProperties.Count} elements author >=1 tooltip property "
+ $"({withProperties.Count(f => f.HasText)} with literal StringInfo text, "
+ $"{withProperties.Count(f => f.Showable)} pass the full OnTooltipShow gate).");
// #409 investigation landmark (main game UI, Appearance rotate button).
Assert.Contains(withProperties, f => f.LayoutId == 0x21000005u && f.ElementId == 0x100005A4u);
// Floor: the live-DAT sweep found 430 total / 243 with literal text /
// 243 fully showable (2026-08-16, both post-F9 measurements) —
// assert comfortably below all three so a future content patch that
// only ADDS tooltip authoring cannot flake this gate.
Assert.True(withProperties.Count >= 400,
$"expected at least 400 tooltip-property-authoring elements, found {withProperties.Count}.");
Assert.True(withProperties.Count(f => f.HasText) >= 200,
$"expected at least 200 elements with literal tooltip text, found {withProperties.Count(f => f.HasText)}.");
Assert.True(withProperties.Count(f => f.Showable) >= 200,
$"expected at least 200 fully showable elements, found {withProperties.Count(f => f.Showable)}.");
}
private static IEnumerable<ElementInfo> AllDescendants(ElementInfo root)
{
yield return root;
foreach (ElementInfo child in root.Children)
foreach (ElementInfo descendant in AllDescendants(child))
yield return descendant;
}
}

View file

@ -631,4 +631,57 @@ public sealed class SettingsStoreTests : System.IDisposable
Assert.Equal(crafting, store.LoadNamedWindowLayout("crafting", "chat", default));
Assert.Null(store.LoadNamedWindowLayout("missing", "chat", default));
}
// -- #409: Misc section (Misc.TooltipEnable / Misc.TooltipDelay) --------
[Fact]
public void LoadMisc_returns_defaults_when_file_is_missing()
{
var store = new SettingsStore(_tempPath);
Assert.Equal(MiscSettings.Default, store.LoadMisc());
}
[Fact]
public void SaveMisc_then_LoadMisc_round_trips_all_fields()
{
var store = new SettingsStore(_tempPath);
var original = new MiscSettings(TooltipEnable: false, TooltipDelaySeconds: 1.5f);
store.SaveMisc(original);
var loaded = store.LoadMisc();
Assert.Equal(original, loaded);
}
[Fact]
public void LoadMisc_falls_back_per_field_when_keys_missing()
{
File.WriteAllText(_tempPath, """
{
"version": 3,
"misc": { "tooltipEnable": false }
}
""");
var store = new SettingsStore(_tempPath);
var loaded = store.LoadMisc();
Assert.False(loaded.TooltipEnable);
Assert.Equal(MiscSettings.Default.TooltipDelaySeconds, loaded.TooltipDelaySeconds);
}
[Fact]
public void SaveMisc_preserves_display_section_and_vice_versa()
{
var store = new SettingsStore(_tempPath);
store.SaveDisplay(DisplaySettings.Default with { Resolution = "2560x1440" });
store.SaveMisc(MiscSettings.Default with { TooltipDelaySeconds = 2f });
Assert.Equal("2560x1440", store.LoadDisplay().Resolution);
Assert.Equal(2f, store.LoadMisc().TooltipDelaySeconds);
store.SaveDisplay(DisplaySettings.Default with { ShowFps = true });
Assert.Equal(2f, store.LoadMisc().TooltipDelaySeconds);
Assert.True(store.LoadDisplay().ShowFps);
}
}