openac-mosswartmassacre/tests/OpenAC.MosswartMassacre.Tests
Erik 0efef6170c Shared-vitals overlay on a canvas
The original's DxHud overlay: the player's row, then one per character heard
from, each a health bar over split stamina and mana bars with percentages,
and for the others an arrow toward them relative to where the player faces
plus the distance, fading from white to red as they get further. Ctrl shows
a frame and a close box; Ctrl+drag moves it and the spot is saved per
character. /mm vitalsharing overlay toggles it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 12:25:33 +02:00
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Backend Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
Fakes Vital sharing across computers through the backend 2026-09-25 12:24:00 +02:00
Sharing Shared-vitals overlay on a canvas 2026-09-25 12:25:33 +02:00
Streams Slice 2: telemetry, vitals, chat, spawn/portal, rare, kills and combat stats 2026-09-25 12:12:22 +02:00
Views Main window: Main, Settings, Statistics and Tools tabs as a markup panel 2026-09-25 12:19:01 +02:00
OpenAC.MosswartMassacre.Tests.csproj Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
PluginHarness.cs Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
PluginLifecycleTests.cs Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00