MosswartOverlord/inventory-service
Erik 9749eafde4 feat: add weapon type filter (heavy, light, finesse, 2H, bow, crossbow, thrown, caster)
Backend: new weapon_type query parameter on /search/items.
Uses skill ID from IntValues[218103840] for melee types (Heavy=44,
Light=45, Finesse=46, TwoHanded=41) and name matching for missile
sub-types (bow, crossbow, thrown). Caster = ObjectClass 31.

Frontend: dropdown appears when "Weapons" radio selected, hidden otherwise.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 17:41:07 +02:00
..
enums added inventory, updated DB 2025-06-10 19:21:21 +00:00
complete_enum_database.json added inventory, updated DB 2025-06-10 19:21:21 +00:00
comprehensive_enum_database_v2.json Add client-side spell column sorting and improve inventory search 2026-01-28 15:32:54 +00:00
database.py feat: add single-item upsert/delete endpoints and container/slot columns 2026-02-28 15:43:58 +00:00
Dockerfile added inventory, updated DB 2025-06-10 19:21:21 +00:00
helpers.py Remove unused scripts and add missing modules to inventory-service 2026-01-28 15:47:51 +00:00
main.py feat: add weapon type filter (heavy, light, finesse, 2H, bow, crossbow, thrown, caster) 2026-04-08 17:41:07 +02:00
requirements.txt Debug and inventory 2025-06-19 17:46:19 +00:00
suitbuilder.py Add suitbuilder backend improvements and SSE streaming fix 2026-02-05 19:14:07 +00:00