MosswartOverlord/inventory-service
Erik c4856dc701 feat: compute base item values by reversing active spell buffs
Extract spell effect mappings from Dictionaries.cs into spell_effects.json.
During item ingestion, compute_base_values() reverses active enchantment
effects to get true base stats:
- base_armor_level: armor without Impenetrability buffs
- base_max_damage: damage without Blood Drinker buffs
- base_attack_bonus: attack without Heart Seeker buffs
- base_melee_defense_bonus: defense without Defender buffs
- base_elemental_damage_vs_monsters: elemental without Spirit Drinker
- base_mana_conversion_bonus: mana conv without Hermetic Link

New columns in ItemCombatStats, exposed in search CTEs.
Frontend: Base Armor and Base Dmg columns (hidden by default, toggle on).
Requires ALTER TABLE migration before deploy.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 12:31:39 +02:00
..
enums added inventory, updated DB 2025-06-10 19:21:21 +00:00
complete_enum_database.json added inventory, updated DB 2025-06-10 19:21:21 +00:00
comprehensive_enum_database_v2.json Add client-side spell column sorting and improve inventory search 2026-01-28 15:32:54 +00:00
database.py feat: compute base item values by reversing active spell buffs 2026-04-09 12:31:39 +02:00
Dockerfile added inventory, updated DB 2025-06-10 19:21:21 +00:00
helpers.py Remove unused scripts and add missing modules to inventory-service 2026-01-28 15:47:51 +00:00
main.py feat: compute base item values by reversing active spell buffs 2026-04-09 12:31:39 +02:00
requirements.txt Debug and inventory 2025-06-19 17:46:19 +00:00
spell_effects.json feat: compute base item values by reversing active spell buffs 2026-04-09 12:31:39 +02:00
suitbuilder.py Add suitbuilder backend improvements and SSE streaming fix 2026-02-05 19:14:07 +00:00