Browser can open a radar window per character that streams nearby monsters, players, NPCs, portals, and other objects in real-time. On-demand activation via start_radar/stop_radar commands through the existing WebSocket command channel. - Backend: nearby_objects event handler with in-memory cache and broadcast - Frontend: canvas mini-map + entity list table in draggable window - Radar button added to player list alongside Chat/Stats/Inventory/Char Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| icons | ||
| debug.html | ||
| dereth.png | ||
| favicon.ico | ||
| index.html | ||
| inventory.html | ||
| inventory.js | ||
| prismatic-taper-icon.png | ||
| script.js | ||
| style-ac.css | ||
| style.css | ||
| suitbuilder.css | ||
| suitbuilder.html | ||
| suitbuilder.js | ||