MosswartOverlord/static
Erik 3791c01bf3 feat(v2): Phase 2 — analytics tabs (Combat, Rares, Map, Inventory)
Below the character cards grid, adds four tabbed analytics sections:

Combat Tab (Recharts):
- Kills per hour horizontal bar chart (all characters, sorted)
- Total damage session bar chart
- Damage by element pie chart (aggregated across all characters)

Rares Tab:
- Summary cards: total rares, total kills, drop rate (1 in N)
- Recent rare drops timeline (from WebSocket events)
- Rares per character lifetime bar chart

Map Tab:
- Dereth map (dereth_highres.png) with SVG overlay
- Character position dots (green=hunting, yellow=other)
- Hover to see character name + coordinates
- Responsive, maintains aspect ratio

Inventory Tab:
- Cross-character item search with debounced input
- Results table: character, item, type, material, set, workmanship
- Powered by existing /search/items API

All tabs lazy-rendered (only active tab mounts). Horizontal scroll
tab bar on mobile. Dark theme consistent with cards.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 15:14:50 +02:00
..
icons added inventory, updated DB 2025-06-10 19:21:21 +00:00
v2 feat(v2): Phase 2 — analytics tabs (Combat, Rares, Map, Inventory) 2026-04-12 15:14:50 +02:00
acmap.png feat: switch to UtilityBelt's acmap.png (2048x2048) 2026-04-08 12:43:22 +02:00
admin.html feat: add app-level authentication with login, session cookies, and admin panel 2026-04-10 19:45:08 +02:00
debug.html Debug and inventory 2025-06-19 17:46:19 +00:00
dereth.png Overlord sees all 2025-04-29 22:23:34 +00:00
dereth_highres.png feat: swap map to high-res color-corrected Dereth map 2026-04-08 12:41:47 +02:00
dungeon_tiles.json fix: detect PNG vs BMP format in dungeon tiles 2026-04-08 15:18:09 +02:00
favicon.ico added favicon 2025-05-09 23:31:01 +00:00
index.html feat: combat stats backend + frontend (Mag-Tools style) 2026-04-12 09:42:11 +02:00
inventory.html feat: move column toggles into table headers 2026-04-09 10:12:01 +02:00
inventory.js feat: compute base item values by reversing active spell buffs 2026-04-09 12:31:39 +02:00
login.html Fix login page: allow /icons/ through auth middleware, match color scheme to AC logo 2026-04-10 20:07:06 +02:00
prismatic-taper-icon.png Major overhaul of db -> hypertable conversion, updated GUI, added inventory 2025-06-08 20:51:06 +00:00
script.js fix(combat): show offense + defense damage by element in grid 2026-04-12 10:13:47 +02:00
style-ac.css Extract createWindow helper to deduplicate window setup code 2026-02-26 09:26:06 +00:00
style.css feat: combat stats backend + frontend (Mag-Tools style) 2026-04-12 09:42:11 +02:00
suitbuilder.css Add suitbuilder UI improvements for locked slots and suit summary 2026-02-05 19:11:37 +00:00
suitbuilder.html feat: add Healing and Summoning cantrip constraints to suitbuilder 2026-03-07 20:57:11 +00:00
suitbuilder.js feat: add Healing and Summoning cantrip constraints to suitbuilder 2026-03-07 20:57:11 +00:00