1. Equipment slots: armor (object_class=2) now renders in ALL matching slots via bitmask, not just the first. E.g. a chest piece covering upper arm + chest + abdomen appears in all 3 slots. Non-armor items still use first-match. Matches v1's exact logic. 2. Pack fill bars: changed from horizontal-below to vertical-right of each pack icon. 4px wide bar with fill from bottom, color-coded: green <70%, orange 70-90%, red >90%. 3. Burden: removed garbled percentage (was dividing by 10). Now shows "Burden" label with total burden in tooltip. Bar shows 50% as placeholder until character_stats provides encumbrance_capacity. 4. PackIcon component: reusable for main backpack + sub-packs, shows game icon + vertical fill bar + green active glow + gold ▶ arrow. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| icons | ||
| v2 | ||
| acmap.png | ||
| admin.html | ||
| debug.html | ||
| dereth.png | ||
| dereth_highres.png | ||
| dungeon_tiles.json | ||
| favicon.ico | ||
| index.html | ||
| inventory.html | ||
| inventory.js | ||
| login.html | ||
| prismatic-taper-icon.png | ||
| script.js | ||
| style-ac.css | ||
| style.css | ||
| suitbuilder.css | ||
| suitbuilder.html | ||
| suitbuilder.js | ||