MosswartOverlord/frontend
Erik 2095f54d79 fix(v2): player zoom no longer locks the map
The zoom-to-player effect was re-triggering on every telemetry
update (every 2s) because selectedPlayer stayed set and players
array kept changing. Now tracks lastZoomedRef — zoom only fires
once per selection. Map is immediately free to pan/zoom after.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 10:07:19 +02:00
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src fix(v2): player zoom no longer locks the map 2026-04-14 10:07:19 +02:00
.gitignore feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00
index.html feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00
package-lock.json feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00
package.json feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00
tsconfig.json feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00
tsconfig.tsbuildinfo feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00
vite.config.ts feat: v2 dashboard — React + Vite parallel implementation 2026-04-12 15:07:11 +02:00