Version 1 (X mirror, Y direct) had correct tile connections but N/S flipped. Previous attempts to fix N/S also changed rotation handling which broke tiles. This commit reverts tile processing (no flip), reverts rotation (exact UB values), and only adds Y negation to Version 1's working coordinates. No other changes. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| icons | ||
| acmap.png | ||
| debug.html | ||
| dereth.png | ||
| dereth_highres.png | ||
| dungeon_tiles.json | ||
| favicon.ico | ||
| index.html | ||
| inventory.html | ||
| inventory.js | ||
| prismatic-taper-icon.png | ||
| script.js | ||
| style-ac.css | ||
| style.css | ||
| suitbuilder.css | ||
| suitbuilder.html | ||
| suitbuilder.js | ||