feat(go-services): tracker WS servers (/ws/position + /ws/live) + robust shadow
Completes the Go tracker as a cutover-ready drop-in: - wslive.go: browser broadcast hub with per-client subscribe filters (nil=all), request_dungeon_map replies, and command routing; auth = internal-trust or session cookie. The ingestor broadcasts every handled event to it. - wsposition.go: plugin ingest server with X-Plugin-Secret/SHARED_SECRET auth (constant-time, fails closed, legacy fallback), register -> plugin_conns, and dispatch into the shared Ingestor. plugin registry for backend->plugin commands. - main.go: statusRecorder.Unwrap() so coder/websocket can hijack through the logging middleware (WS handshakes failed without it); /ws/ bypasses HTTP auth. Shadow consumer robustness (the harness was being evicted under the full firehose): decouple socket read from processing — the read loop only copies raw frames to a queue; a worker unmarshals + dispatches. JSON parsing in the read loop was slowing it enough that Python's broadcast send errored and evicted us (Read then blocked forever). Added a 25s read-deadline watchdog to self-heal. Validated live: shadow /live online = 73 = production; telemetry sustained ~12/s, 0 drops, no eviction; and the shadow's /ws/live re-broadcast stream is IDENTICAL to production's (TOTAL 2150=2150, every event type exact). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
7350b00341
commit
27757636e4
7 changed files with 418 additions and 34 deletions
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@ -110,6 +110,8 @@ services:
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READ_ONLY: "false" # owns its DB; creates schema on boot
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INVENTORY_SERVICE_URL: "http://inventory-service:8000"
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SECRET_KEY: "${SECRET_KEY}"
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SHARED_SECRET: "${SHARED_SECRET}" # /ws/position plugin auth (cutover-ready)
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SHARED_SECRET_LEGACY: "${SHARED_SECRET_LEGACY:-}"
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# Replay the Python /ws/live firehose into the ingest handlers (shadow).
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SHADOW_INGEST_WS: "ws://dereth-tracker:8765/ws/live"
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LOG_LEVEL: "INFO"
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@ -147,7 +147,8 @@ func isPublicPath(p string) bool {
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case "/login", "/logout", "/login.html", "/login-style.css", "/health":
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return true
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}
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return strings.HasPrefix(p, "/icons/")
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// WS endpoints authenticate inside their own handlers.
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return strings.HasPrefix(p, "/icons/") || strings.HasPrefix(p, "/ws/")
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}
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func clientIP(r *http.Request) string {
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@ -336,6 +336,14 @@ func (i *Ingestor) handleEquipmentCantrip(data map[string]any) {
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i.mu.Unlock()
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}
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// clearEquipmentCantrip drops a character's cantrip overlay on plugin register
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// (main.py:3106).
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func (i *Ingestor) clearEquipmentCantrip(name string) {
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i.mu.Lock()
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delete(i.liveEquipmentCantrip, name)
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i.mu.Unlock()
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}
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func (i *Ingestor) handleNearbyObjects(data map[string]any) {
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name := toStr(data["character_name"])
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if name == "" {
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@ -36,11 +36,15 @@ type Server struct {
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pool *pgxpool.Pool
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cache *liveCache
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totals *totalsCache
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invProxy *httputil.ReverseProxy
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staticDir string
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secretKey string
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ingestor *Ingestor // non-nil only in ingest/shadow mode
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log *slog.Logger
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invProxy *httputil.ReverseProxy
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staticDir string
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secretKey string
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sharedSecret string
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sharedSecretLegacy string
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ingestor *Ingestor // non-nil only in ingest/shadow mode
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hub *Hub // browser /ws/live fan-out
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plugins *pluginRegistry
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log *slog.Logger
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}
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func main() {
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@ -62,11 +66,15 @@ func main() {
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defer stop()
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srv := &Server{
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cache: newLiveCache(),
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totals: newTotalsCache(),
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staticDir: cfg.StaticDir,
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secretKey: cfg.SecretKey,
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log: logger,
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cache: newLiveCache(),
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totals: newTotalsCache(),
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staticDir: cfg.StaticDir,
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secretKey: cfg.SecretKey,
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sharedSecret: cfg.SharedSecret,
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sharedSecretLegacy: cfg.SharedSecretLegacy,
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hub: newHub(),
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plugins: newPluginRegistry(logger),
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log: logger,
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}
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if cfg.SecretKey == "" {
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// Fail closed like the Python service: with no key, no external cookie
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@ -108,7 +116,7 @@ func main() {
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logger.Error("SHADOW_INGEST_WS set but READ_ONLY=true; refusing to ingest into the production DB")
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os.Exit(1)
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}
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srv.ingestor = newIngestor(pool, logger, nil)
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srv.ingestor = newIngestor(pool, logger, srv.hub.broadcast)
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go srv.runShadowConsumer(ctx, cfg.IngestWS)
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logger.Info("shadow ingest enabled", "source", cfg.IngestWS)
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}
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@ -154,19 +162,23 @@ type config struct {
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ReadOnly bool // true = read-side parity (force read-only txns); false = ingest/shadow (owns its DB)
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InventoryURL string // inventory-service base URL
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StaticDir string // directory for static assets / openissues.json
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SecretKey string // session-cookie signing key (must match the Python service)
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IngestWS string // optional: a /ws/live URL to shadow-ingest from (Python tracker)
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SecretKey string // session-cookie signing key (must match the Python service)
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SharedSecret string // plugin /ws/position auth
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SharedSecretLegacy string // plugin auth rotation fallback
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IngestWS string // optional: a /ws/live URL to shadow-ingest from (Python tracker)
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}
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func loadConfig() config {
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return config{
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Addr: ":" + envOr("PORT", "8770"),
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DatabaseURL: os.Getenv("DATABASE_URL"),
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ReadOnly: envOr("READ_ONLY", "true") != "false",
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InventoryURL: envOr("INVENTORY_SERVICE_URL", "http://inventory-service:8000"),
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StaticDir: envOr("STATIC_DIR", "static"),
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SecretKey: os.Getenv("SECRET_KEY"),
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IngestWS: os.Getenv("SHADOW_INGEST_WS"),
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Addr: ":" + envOr("PORT", "8770"),
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DatabaseURL: os.Getenv("DATABASE_URL"),
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ReadOnly: envOr("READ_ONLY", "true") != "false",
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InventoryURL: envOr("INVENTORY_SERVICE_URL", "http://inventory-service:8000"),
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StaticDir: envOr("STATIC_DIR", "static"),
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SecretKey: os.Getenv("SECRET_KEY"),
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SharedSecret: os.Getenv("SHARED_SECRET"),
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SharedSecretLegacy: os.Getenv("SHARED_SECRET_LEGACY"),
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IngestWS: os.Getenv("SHADOW_INGEST_WS"),
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}
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}
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@ -212,6 +224,10 @@ func (s *Server) registerRoutes(mux *http.ServeMux) {
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mux.HandleFunc("GET /issues", s.handleIssues)
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mux.HandleFunc("GET /me", s.handleMe)
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// WebSocket servers (cutover-ready): browser fan-out + plugin ingest.
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mux.HandleFunc("GET /ws/live", s.handleWSLive)
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mux.HandleFunc("GET /ws/position", s.handleWSPosition)
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// Inventory-service reverse proxies.
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s.registerProxyRoutes(mux)
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}
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@ -261,3 +277,10 @@ func (s *statusRecorder) WriteHeader(code int) {
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s.status = code
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s.ResponseWriter.WriteHeader(code)
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}
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// Unwrap lets http.ResponseController (used by coder/websocket to hijack the
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// connection for /ws upgrades) reach the underlying ResponseWriter through this
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// logging wrapper. Without it, WebSocket handshakes fail.
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func (s *statusRecorder) Unwrap() http.ResponseWriter {
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return s.ResponseWriter
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}
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@ -46,39 +46,75 @@ func (s *Server) shadowConnect(ctx context.Context, wsURL string) error {
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defer c.CloseNow()
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c.SetReadLimit(32 << 20) // nearby_objects / dungeon_map payloads can be large
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// Keepalive pings.
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pingCtx, cancel := context.WithCancel(ctx)
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connCtx, cancel := context.WithCancel(ctx)
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defer cancel()
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// Keepalive pings.
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go func() {
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t := time.NewTicker(20 * time.Second)
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defer t.Stop()
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for {
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select {
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case <-pingCtx.Done():
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case <-connCtx.Done():
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return
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case <-t.C:
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pc, cc := context.WithTimeout(pingCtx, 10*time.Second)
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pc, cc := context.WithTimeout(connCtx, 10*time.Second)
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_ = c.Ping(pc)
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cc()
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}
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}
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}()
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// Decouple socket read from ALL processing, including JSON parsing: the read
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// loop only copies raw frames onto a queue, so it drains the socket as fast
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// as the network delivers. If parsing or DB-bound dispatch ran inline, the
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// read would stall, the upstream /ws/live broadcast send would error, and
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// Python would evict us (Read then blocks forever). A single worker
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// unmarshals + dispatches in order, preserving per-char kill-delta / combat
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// accumulation.
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queue := make(chan []byte, 16384)
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done := make(chan struct{})
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go func() {
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defer close(done)
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for raw := range queue {
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var m map[string]any
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if json.Unmarshal(raw, &m) != nil {
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continue
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}
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s.ingestor.dispatch(connCtx, m)
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}
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}()
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s.log.Info("shadow consumer connected; replaying /ws/live into ingest", "url", wsURL)
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var n int
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var n, dropped int
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loopErr := s.shadowReadLoop(ctx, c, queue, &n, &dropped)
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close(queue)
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<-done
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return loopErr
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}
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func (s *Server) shadowReadLoop(ctx context.Context, c *websocket.Conn, queue chan []byte, n, dropped *int) error {
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for {
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_, raw, err := c.Read(ctx)
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// Read deadline acts as a liveness watchdog: the firehose is constant, so
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// a long silence means the upstream evicted us without closing — time out
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// and let runShadowConsumer reconnect.
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rctx, rcancel := context.WithTimeout(ctx, 25*time.Second)
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_, raw, err := c.Read(rctx)
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rcancel()
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if err != nil {
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return err
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}
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var m map[string]any
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if json.Unmarshal(raw, &m) != nil {
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continue
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select {
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case queue <- raw:
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default:
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*dropped++
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if *dropped%1000 == 1 {
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s.log.Warn("shadow queue full; dropping messages", "dropped", *dropped)
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}
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}
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s.ingestor.dispatch(ctx, m)
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n++
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if n%5000 == 0 {
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s.log.Info("shadow consumer progress", "messages", n)
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*n++
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if *n%5000 == 0 {
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s.log.Info("shadow consumer progress", "messages", *n, "queued", len(queue), "dropped", *dropped)
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}
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}
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}
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185
go-services/tracker-go/wslive.go
Normal file
185
go-services/tracker-go/wslive.go
Normal file
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@ -0,0 +1,185 @@
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package main
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import (
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"context"
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"encoding/json"
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"net/http"
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"sync"
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"time"
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"github.com/coder/websocket"
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)
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// Hub is the browser broadcast fan-out for /ws/live, mirroring main.py's
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// browser_conns + _do_broadcast: each client has an optional message-type
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// filter (nil = all); a message is delivered when the filter is nil or contains
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// the message's "type". Telemetry broadcasts carry no type, so only unfiltered
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// clients receive them (matching Python — which is why the React map polls /live
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// over HTTP rather than relying on the WS for positions).
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type Hub struct {
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mu sync.RWMutex
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clients map[*browserClient]bool
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}
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type browserClient struct {
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filter map[string]bool // nil = all types
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send chan []byte
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}
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func newHub() *Hub { return &Hub{clients: map[*browserClient]bool{}} }
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func (h *Hub) add(c *browserClient) {
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h.mu.Lock()
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h.clients[c] = true
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h.mu.Unlock()
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}
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func (h *Hub) remove(c *browserClient) {
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h.mu.Lock()
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if h.clients[c] {
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delete(h.clients, c)
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close(c.send)
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}
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h.mu.Unlock()
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}
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func (h *Hub) count() int {
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h.mu.RLock()
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defer h.mu.RUnlock()
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return len(h.clients)
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}
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// broadcast serializes once and delivers to matching clients. A slow client
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// (full send buffer) is skipped for this message rather than blocking the
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// ingest path, matching the spirit of Python's per-send timeout + eviction.
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func (h *Hub) broadcast(data map[string]any) {
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h.mu.RLock()
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empty := len(h.clients) == 0
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h.mu.RUnlock()
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if empty {
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return // no browsers: skip the marshal entirely
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}
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msg, err := json.Marshal(data)
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if err != nil {
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return
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}
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msgType, _ := data["type"].(string)
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h.mu.RLock()
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for c := range h.clients {
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if c.filter != nil && (msgType == "" || !c.filter[msgType]) {
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continue
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}
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select {
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case c.send <- msg:
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default:
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}
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}
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h.mu.RUnlock()
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}
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func (s *Server) handleWSLive(w http.ResponseWriter, r *http.Request) {
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// Auth: internal-trust (private peer + no XFF) OR a valid session cookie.
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if !(r.Header.Get("X-Forwarded-For") == "" && isPrivateAddr(clientIP(r))) {
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c, err := r.Cookie("session")
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if err != nil || verifySessionCookie(s.secretKey, c.Value) == nil {
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http.Error(w, "Not authenticated", http.StatusUnauthorized)
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return
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}
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}
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conn, err := websocket.Accept(w, r, &websocket.AcceptOptions{InsecureSkipVerify: true})
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if err != nil {
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return
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}
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defer conn.CloseNow()
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conn.SetReadLimit(8 << 20)
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client := &browserClient{send: make(chan []byte, 256)}
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s.hub.add(client)
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defer s.hub.remove(client)
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ctx := r.Context()
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// Writer goroutine: the only writer for this conn (serializes writes).
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go func() {
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for msg := range client.send {
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wctx, cancel := context.WithTimeout(ctx, 5*time.Second)
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err := conn.Write(wctx, websocket.MessageText, msg)
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cancel()
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if err != nil {
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conn.CloseNow()
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return
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}
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}
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}()
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for {
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_, raw, err := conn.Read(ctx)
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if err != nil {
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return
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}
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var m map[string]any
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if json.Unmarshal(raw, &m) != nil {
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continue
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}
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s.handleBrowserMessage(client, m)
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}
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}
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// handleBrowserMessage handles subscribe / request_dungeon_map / command
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// envelopes from a browser client (main.py:3846).
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func (s *Server) handleBrowserMessage(c *browserClient, m map[string]any) {
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switch toStr(m["type"]) {
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case "subscribe":
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types := toStringSlice(m["message_types"])
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if len(types) == 0 {
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c.filter = nil // all
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return
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}
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f := make(map[string]bool, len(types))
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for _, t := range types {
|
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f[t] = true
|
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}
|
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c.filter = f
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return
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case "request_dungeon_map":
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lb := toStr(m["landblock"])
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if lb != "" && s.ingestor != nil {
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if dm, ok := s.ingestor.snapshot(s.ingestor.dungeonMapCache, lb); ok {
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if b, err := json.Marshal(dm); err == nil {
|
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select {
|
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case c.send <- b:
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default:
|
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}
|
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}
|
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}
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}
|
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return
|
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}
|
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// Command envelopes: new {player_name, command} or legacy {type:command, character_name, text}.
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if pn, ok := m["player_name"].(string); ok {
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if cmd, ok := m["command"].(string); ok {
|
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s.plugins.send(pn, map[string]any{"player_name": pn, "command": cmd})
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return
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}
|
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}
|
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if toStr(m["type"]) == "command" {
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pn := toStr(m["character_name"])
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text := toStr(m["text"])
|
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if pn != "" {
|
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s.plugins.send(pn, map[string]any{"player_name": pn, "command": text})
|
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}
|
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}
|
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}
|
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|
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func toStringSlice(v any) []string {
|
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arr, ok := v.([]any)
|
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if !ok {
|
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return nil
|
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}
|
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out := make([]string, 0, len(arr))
|
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for _, e := range arr {
|
||||
if s, ok := e.(string); ok {
|
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out = append(out, s)
|
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}
|
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}
|
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return out
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}
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129
go-services/tracker-go/wsposition.go
Normal file
129
go-services/tracker-go/wsposition.go
Normal file
|
|
@ -0,0 +1,129 @@
|
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package main
|
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|
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import (
|
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"context"
|
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"crypto/hmac"
|
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"encoding/json"
|
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"log/slog"
|
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"net/http"
|
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"sync"
|
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"time"
|
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|
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"github.com/coder/websocket"
|
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)
|
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|
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// pluginRegistry maps character_name -> plugin connection for backend->plugin
|
||||
// command routing (main.py plugin_conns).
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type pluginRegistry struct {
|
||||
mu sync.RWMutex
|
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conns map[string]*websocket.Conn
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log *slog.Logger
|
||||
}
|
||||
|
||||
func newPluginRegistry(log *slog.Logger) *pluginRegistry {
|
||||
return &pluginRegistry{conns: map[string]*websocket.Conn{}, log: log}
|
||||
}
|
||||
|
||||
func (p *pluginRegistry) register(name string, c *websocket.Conn) {
|
||||
p.mu.Lock()
|
||||
p.conns[name] = c
|
||||
p.mu.Unlock()
|
||||
}
|
||||
|
||||
// removeConn drops every name bound to this connection (on disconnect).
|
||||
func (p *pluginRegistry) removeConn(c *websocket.Conn) {
|
||||
p.mu.Lock()
|
||||
for n, cc := range p.conns {
|
||||
if cc == c {
|
||||
delete(p.conns, n)
|
||||
}
|
||||
}
|
||||
p.mu.Unlock()
|
||||
}
|
||||
|
||||
func (p *pluginRegistry) isConnected(name string) bool {
|
||||
p.mu.RLock()
|
||||
defer p.mu.RUnlock()
|
||||
_, ok := p.conns[name]
|
||||
return ok
|
||||
}
|
||||
|
||||
// send routes an opaque {player_name, command} envelope to a plugin; evicts the
|
||||
// connection on write failure (main.py command-forward semantics).
|
||||
func (p *pluginRegistry) send(name string, payload map[string]any) {
|
||||
p.mu.RLock()
|
||||
c := p.conns[name]
|
||||
p.mu.RUnlock()
|
||||
if c == nil {
|
||||
return
|
||||
}
|
||||
b, _ := json.Marshal(payload)
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
if err := c.Write(ctx, websocket.MessageText, b); err != nil {
|
||||
p.mu.Lock()
|
||||
if p.conns[name] == c {
|
||||
delete(p.conns, name)
|
||||
}
|
||||
p.mu.Unlock()
|
||||
}
|
||||
}
|
||||
|
||||
// pluginAuthOK constant-time-compares the supplied secret to SHARED_SECRET (and
|
||||
// the optional rotation fallback). Fails closed when unset or left at the
|
||||
// placeholder, matching main.py.
|
||||
func (s *Server) pluginAuthOK(key string) bool {
|
||||
ok := s.sharedSecret != "" && s.sharedSecret != "your_shared_secret" &&
|
||||
hmac.Equal([]byte(key), []byte(s.sharedSecret))
|
||||
if !ok && s.sharedSecretLegacy != "" {
|
||||
ok = hmac.Equal([]byte(key), []byte(s.sharedSecretLegacy))
|
||||
}
|
||||
return ok
|
||||
}
|
||||
|
||||
func (s *Server) handleWSPosition(w http.ResponseWriter, r *http.Request) {
|
||||
if s.ingestor == nil {
|
||||
http.Error(w, "ingest disabled on this instance", http.StatusServiceUnavailable)
|
||||
return
|
||||
}
|
||||
key := r.URL.Query().Get("secret")
|
||||
if key == "" {
|
||||
key = r.Header.Get("X-Plugin-Secret")
|
||||
}
|
||||
if !s.pluginAuthOK(key) {
|
||||
http.Error(w, "unauthorized", http.StatusUnauthorized)
|
||||
return
|
||||
}
|
||||
conn, err := websocket.Accept(w, r, &websocket.AcceptOptions{InsecureSkipVerify: true})
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
defer conn.CloseNow()
|
||||
defer s.plugins.removeConn(conn)
|
||||
conn.SetReadLimit(32 << 20)
|
||||
|
||||
ctx := r.Context()
|
||||
for {
|
||||
_, raw, err := conn.Read(ctx)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
var m map[string]any
|
||||
if json.Unmarshal(raw, &m) != nil {
|
||||
continue
|
||||
}
|
||||
if toStr(m["type"]) == "register" {
|
||||
name := toStr(m["character_name"])
|
||||
if name == "" {
|
||||
name = toStr(m["player_name"])
|
||||
}
|
||||
if name != "" {
|
||||
s.plugins.register(name, conn)
|
||||
s.ingestor.clearEquipmentCantrip(name)
|
||||
s.log.Info("plugin registered", "character", name)
|
||||
}
|
||||
continue
|
||||
}
|
||||
s.ingestor.dispatch(ctx, m)
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue