47 lines
776 B
C#
47 lines
776 B
C#
using Decal.Interop.Filters;
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namespace Decal.Adapter.Wrappers;
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/// <summary>
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/// Defines the WorldObjectCollection filter for all objects owned by a character
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/// </summary>
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public class ByOwnerFilter : WorldObjectCollectionFilter
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{
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private int owner;
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/// <summary>
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/// Id of the owner of the objects
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/// </summary>
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public int Owner
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{
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get
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{
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return owner;
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}
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set
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{
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owner = value;
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}
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}
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/// <summary>
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/// Creates a new filter
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/// </summary>
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public ByOwnerFilter()
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{
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}
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/// <summary>
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/// Creates a new filter using the specified owner
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/// </summary>
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/// <param name="owner">Id of the owner</param>
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public ByOwnerFilter(int owner)
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{
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this.owner = owner;
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}
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internal override void ApplyFilter(WorldIterator wi)
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{
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wi.ByOwner(owner);
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}
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}
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