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- when we porting flagtracker there mus be no simplification or trunkation of the code
- you can use utility belt for references about how to check views and create them perhaps also for quests. Same with the folder Mag-Tools
- we need to figure out a better way for this. By doing ID might be one thing, but ID changes when a stack run out
# Icon Implementation Discoveries
@ -76,6 +75,4 @@ IconId = GetSkillIconId(skillId) // Real skill icon + 0x6000000 offset
### Future Icon Usage
- **Weapons Tab**: 3-layer system (underlay + icon + overlay) from original Lua
- **Luminance Auras**: Could use custom UI icons
- **Society Items**: Could use item icons with proper offset
- you cant build application. I will build it for you
- **Society Items**: Could use item icons with proper offset

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