• Joined on 2025-03-28
erik created repository erik/leakhunt 2026-05-26 18:35:18 +00:00
erik pushed to master at SawatoMosswartsEn.../MosswartOverlord 2026-05-23 17:37:51 +00:00
87e4f2ff62 fix(dashboard): table width:auto so Character column sizes to content only
erik pushed to master at SawatoMosswartsEn.../MosswartOverlord 2026-05-23 17:35:09 +00:00
5f43ddce93 feat(dashboard): click-to-highlight rows + character column auto-sizes
erik pushed to master at SawatoMosswartsEn.../MosswartOverlord 2026-05-23 17:31:28 +00:00
5bda2b64f4 feat(dashboard): open Player Dashboard in a new tab
erik pushed to main at erik/acdream 2026-05-20 05:06:15 +00:00
7034be9294 docs(handoff): ContactPlane retention investigation pickup prompt
erik pushed to main at erik/acdream 2026-05-20 05:04:48 +00:00
c6b3fd6ebf docs: indoor walkable-plane BSP port partial-ship handoff
f845b2241a feat(physics): add [indoor-walkable] probe line
7c516edd7b fix(physics): document adjustedCenter discard + restore wall-poly test
91b29d1a89 fix(physics): route indoor walkable-plane synthesis through retail BSP walker
86ecdf9ee1 fix(physics): tighten FindWalkableSphere test assertions + header
Compare 81 commits »
erik pushed to main at SawatoMosswartsEn.../metas 2026-05-19 19:46:32 +00:00
1fda3218c4 bore/neftet: require 4B available XP before bella augment service
erik pushed to master at SawatoMosswartsEn.../MosswartOverlord 2026-05-15 20:17:21 +00:00
3cf6437617 fix(auth): populate request.state.user inside loopback-bypass branch
erik pushed to master at SawatoMosswartsEn.../MosswartOverlord 2026-05-15 20:10:10 +00:00
1c1c43d28b feat(dashboard): logout button + admin user-management window
erik pushed to main at SawatoMosswartsEn.../metas 2026-05-12 20:54:23 +00:00
9aa29d0490 update AH recomp navs for town crier turn-ins
erik pushed to main at SawatoMosswartsEn.../metas 2026-05-12 19:51:41 +00:00
2fbd14c4ab bore/neftet: replace savedAttackRange with launcher-set attackRange variable; lockandkey: equip_idle state and quest gear swap in nav
erik pushed to main at erik/acdream 2026-05-10 22:11:52 +00:00
175ad14f8b Merge branch 'claude/friendly-varahamihira-7b8664' — Tier 1 entity-classification cache (closes #53)
110fb691a8 ship(post-A.5 #53): Tier 1 entity-classification cache — closes ISSUE #53
f928e66119 fix(render #53): incomplete-entity flag must persist across same-entity tuples
c55acdc3d5 fix(render #53): skip cache populate when classification is incomplete
95ebbf3004 fix(render #53): key cache by (entityId, landblockHint) to defeat ID collision
Compare 118 commits »
erik pushed to main at erik/acdream 2026-05-09 05:16:13 +00:00
380922cdbe docs(N.5b): cold-start handoff for next session
erik pushed to main at erik/acdream 2026-05-08 21:45:06 +00:00
a64cd11def docs(roadmap): add A.5 — two-tier streaming + terrain horizon LOD
erik pushed to main at erik/acdream 2026-05-08 20:22:26 +00:00
d73dcd56ba docs: defer per-instance highlight to open backlog (no scheduled phase)
erik pushed to main at erik/acdream 2026-05-08 20:13:46 +00:00
27eaf4e0be Merge branch 'claude/priceless-feistel-c12935' — Phase N.5 SHIP
e0dbc9c66f phase(N.5): SHIP-amendment — escape hatch retired
dcae2b6b94 phase(N.5): retirement amendment — InstancedMeshRenderer + StaticMeshRenderer + WbFoundationFlag deleted
55ecec683f phase(N.5): SHIP — modern rendering path on N.4 dispatcher
77e619d48a phase(N.5): roadmap — N.5 shipped, N.6 next
Compare 33 commits »
erik pushed to main at erik/acdream 2026-05-08 16:15:06 +00:00
c1e31148bb Merge branch 'claude/tender-mcclintock-a16839' — N.4 SHIP + N.5 handoff
dd5ca3d2b2 docs(N.5): cold-start handoff for next session
c44536451d phase(N.4): SHIP — flag default-on + finalize plan + roadmap
573526dae5 phase(N.4): WbDrawDispatcher perf pass — sort, cull, hash memoization
7b41efc281 phase(N.4): WbDrawDispatcher — FirstIndex/BaseVertex + Issue #47 + grouped instanced draws
Compare 47 commits »
erik pushed to main at erik/acdream 2026-05-08 08:50:54 +00:00
1978ef9395 Merge branch 'claude/angry-villani-8ae757' — Phase N.1 WorldBuilder rendering migration
6010827b21 docs: roadmap N.0 shipped + realistic N.2-N.9 estimates + N.3 handoff
ad8b931be7 docs: mark Phase N.1 shipped + file road-edge tree as known issue
b0ec6deb50 phase(N.1): delete legacy scenery code path; WB is the only path
b84ecbda51 phase(N.1): WB-backed scenery is now default-on
Compare 20 commits »
erik created branch claude/angry-villani-8ae757 in erik/acdream 2026-05-08 08:49:39 +00:00
erik pushed to claude/angry-villani-8ae757 at erik/acdream 2026-05-08 08:49:39 +00:00
6010827b21 docs: roadmap N.0 shipped + realistic N.2-N.9 estimates + N.3 handoff
ad8b931be7 docs: mark Phase N.1 shipped + file road-edge tree as known issue
b0ec6deb50 phase(N.1): delete legacy scenery code path; WB is the only path
b84ecbda51 phase(N.1): WB-backed scenery is now default-on
677a726e61 Revert "phase(N.1): add ACME-conformant per-vertex road check"
Compare 10 commits »