openDecal/Native/InjectModern/Inject.def
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

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Modula-2

; Inject.def - Module definition for Inject.DLL
; Matches the exports of the original v2.9.8.3 Inject.DLL
LIBRARY "Inject"
SECTIONS
.InjectDll READ WRITE SHARED
EXPORTS
; COM server
DllCanUnloadNow PRIVATE
DllGetClassObject PRIVATE
DllRegisterServer PRIVATE
DllUnregisterServer PRIVATE
; D3D9 original function pointers (data exports)
BeginSceneO DATA
EndSceneO DATA
; Lifecycle
DecalStartup
Container_Initialize
Container_StartPlugins
Container_StopPlugins
Container_Terminate
Container_Draw
; VTable hooking utilities
HookVTable
UnhookVTable
GetVTableEntry
; Memory patching
PatchMemory
; Path mapping
InjectMapPath