All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
38 lines
795 B
C
38 lines
795 B
C
/*********************************************************
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DllData file -- generated by MIDL compiler
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DO NOT ALTER THIS FILE
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This file is regenerated by MIDL on every IDL file compile.
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To completely reconstruct this file, delete it and rerun MIDL
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on all the IDL files in this DLL, specifying this file for the
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/dlldata command line option
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*********************************************************/
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#define PROXY_DELEGATION
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#include <rpcproxy.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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EXTERN_PROXY_FILE( Inject )
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PROXYFILE_LIST_START
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/* Start of list */
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REFERENCE_PROXY_FILE( Inject ),
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/* End of list */
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PROXYFILE_LIST_END
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DLLDATA_ROUTINES( aProxyFileList, GET_DLL_CLSID )
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#ifdef __cplusplus
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} /*extern "C" */
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#endif
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/* end of generated dlldata file */
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