openDecal/Native/DecalControls/Static.rgs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

25 lines
612 B
Text

HKCR
{
DecalControls.StaticText.1 = s 'StaticText Class'
{
CLSID = s '{4887101C-A9F9-495B-921B-EF22822CFB97}'
}
DecalControls.StaticText = s 'StaticText Class'
{
CLSID = s '{4887101C-A9F9-495B-921B-EF22822CFB97}'
CurVer = s 'DecalControls.StaticText.1'
}
NoRemove CLSID
{
ForceRemove {4887101C-A9F9-495B-921B-EF22822CFB97} = s 'StaticText Class'
{
ProgID = s 'DecalControls.StaticText.1'
VersionIndependentProgID = s 'DecalControls.StaticText'
InprocServer32 = s '%MODULE%'
{
val ThreadingModel = s 'Both'
}
'TypeLib' = s '{1C4B007A-04DD-4DF8-BA29-2CFBD0220B89}'
}
}
}