openDecal/Managed/Decal.Adapter/Decal.Adapter.Wrappers/AttributeInfoWrapper.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

59 lines
1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Decal.Interop.Filters;
namespace Decal.Adapter.Wrappers;
[CLSCompliant(true)]
public class AttributeInfoWrapper : MarshalByRefObject, IDisposable
{
private AttributeInfo myAttribInfo;
private bool isDisposed;
public int Base => myAttribInfo.Base;
public int Buffed => myAttribInfo.Buffed;
public int Creation => myAttribInfo.Creation;
public int Exp => myAttribInfo.Exp;
public string Name => myAttribInfo.Name;
internal AttributeInfoWrapper(AttributeInfo info)
{
myAttribInfo = info;
}
~AttributeInfoWrapper()
{
Dispose(disposing: false);
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!isDisposed)
{
}
if (myAttribInfo != null)
{
Marshal.ReleaseComObject(myAttribInfo);
}
isDisposed = true;
}
protected void EnforceDisposedOnce()
{
if (isDisposed)
{
throw new ObjectDisposedException("AttributeInfoWrapper");
}
}
}