openDecal/Native/Inject/SolidImage.rgs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

25 lines
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Text

HKCR
{
Inject.SolidImage.1 = s 'SolidImage Class'
{
CLSID = s '{918C0333-5714-4C8D-A95C-2C137B76D364}'
}
Inject.SolidImage = s 'SolidImage Class'
{
CLSID = s '{918C0333-5714-4C8D-A95C-2C137B76D364}'
CurVer = s 'Inject.SolidImage.1'
}
NoRemove CLSID
{
ForceRemove {918C0333-5714-4C8D-A95C-2C137B76D364} = s 'SolidImage Class'
{
ProgID = s 'Inject.SolidImage.1'
VersionIndependentProgID = s 'Inject.SolidImage'
InprocServer32 = s '%MODULE%'
{
val ThreadingModel = s 'Both'
}
'TypeLib' = s '{3559E08B-827E-4DFE-9D33-3567246849CC}'
}
}
}