openDecal/Native/Include/EventsImpl.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

91 lines
2.4 KiB
C++

// EventsImpl.h
// Declaration of helper class for implementing plugins
#ifndef _EVENTSIMPL_H_
#define _EVENTSIMPL_H_
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl, const IID *pIID, const GUID *pLIBID >
class IControlEventsImpl
: public IDispEventImpl< nID, cImpl, pIID, pLIBID, 1, 0 >
{
protected:
void advise( IUnknown *pUnk )
{
HRESULT hRes = DispEventAdvise( pUnk );
_ASSERTE( SUCCEEDED( hRes ) );
}
void unadvise( IUnknown *pUnk )
{
HRESULT hRes = DispEventUnadvise( pUnk );
_ASSERTE( SUCCEEDED( hRes ) );
}
};
#define DISPID_DESTROY 1
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class ICommandEventsImpl
: public IControlEventsImpl< nID, cImpl, &DIID_ICommandEvents, &LIBID_DecalPlugins >
{
};
#define DISPID_HIT 2
#define DISPID_UNHIT 3
#define DISPID_ACCEPTED 4
#define DISPID_CANCELED 5
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class IPagerEventsImpl
: public IControlEventsImpl< nID, cImpl, &DIID_IPagerEvents, &LIBID_DecalPlugins >
{
};
#define DISPID_CHANGE 6
#define DISPID_GETNEXTPOSITION 7
#define DISPID_UPDATE_POSITION 6
#define DISPID_GET_NEXT_POSITION 7
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class IViewEventsImpl
: public IControlEventsImpl< nID, cImpl, &DIID_IViewEvents, &LIBID_DecalPlugins >
{
};
#define DISPID_ACTIVATE 8
#define DISPID_DEACTIVATE 9
#define DISPID_SIZE 13
#define DISPID_SIZING 14
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class IInputEventsImpl
: public IControlEventsImpl< nID, cImpl, &DIID_IInputEvents, &LIBID_DecalPlugins >
{
};
#define DISPID_BEGIN 10
#define DISPID_END 11
#define DISPID_PAUSE 12
#endif // _EVENTSIMPL_H_