All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
23 lines
608 B
Text
23 lines
608 B
Text
HKCR
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{
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DenAgent.URLCallback.1 = s 'URLCallback Class'
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{
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CLSID = s '{2935B913-CCF9-4145-ADE2-8F024E75BAB2}'
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}
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DenAgent.URLCallback = s 'URLCallback Class'
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{
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CLSID = s '{2935B913-CCF9-4145-ADE2-8F024E75BAB2}'
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CurVer = s 'DenAgent.URLCallback.1'
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}
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NoRemove CLSID
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{
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ForceRemove {2935B913-CCF9-4145-ADE2-8F024E75BAB2} = s 'URLCallback Class'
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{
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ProgID = s 'DenAgent.URLCallback.1'
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VersionIndependentProgID = s 'DenAgent.URLCallback'
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LocalServer32 = s '%MODULE%'
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val AppID = s '{19A473FE-ED5F-4A68-8920-DD5D0D3E4B41}'
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'TypeLib' = s '{5504FC1C-B2A3-43F6-B9CE-E3B3282273B7}'
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}
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}
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}
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