All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
29 lines
590 B
Text
29 lines
590 B
Text
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// DenAgent.idl : IDL source for DenAgent.exe
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//
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// This file will be processed by the MIDL tool to
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// produce the type library (DenAgent.tlb) and marshalling code.
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import "oaidl.idl";
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import "ocidl.idl";
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[
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object,
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uuid(13B57D9E-F277-4014-B6A9-17CD90B4FFAB),
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helpstring("IURLCallback Interface"),
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pointer_default(unique)
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]
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interface IURLCallback : IUnknown
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{
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};
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[
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uuid(5504FC1C-B2A3-43F6-B9CE-E3B3282273B7),
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version(1.0),
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helpstring("DenAgent 1.0 Type Library")
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]
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library DenAgentLib
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{
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importlib("stdole32.tlb");
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importlib("stdole2.tlb");
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interface IURLCallback;
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};
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