openDecal/Native/DecalDat/DatStream.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

42 lines
959 B
C++

// DatStream.h : Declaration of the cDatStream
#ifndef __DATSTREAM_H_
#define __DATSTREAM_H_
#include "resource.h" // main symbols
#include "DatFile.h"
/////////////////////////////////////////////////////////////////////////////
// cDatStream
class ATL_NO_VTABLE cDatStream :
public CComObjectRootEx<CComSingleThreadModel>,
public CComCoClass<cDatStream, &CLSID_DatStream>,
public IDatStream
{
public:
cDatStream()
{
}
cDatFile::cFile *m_pFile;
DECLARE_REGISTRY_RESOURCEID(IDR_DATSTREAM)
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(cDatStream)
COM_INTERFACE_ENTRY(IDatStream)
END_COM_MAP()
// IDatStream
public:
STDMETHOD(Read)(long Bytes, /*[out, retval]*/ BSTR *Data);
STDMETHOD(ReadBinary)(long Bytes, /*[size_is(Bytes)]*/ BYTE *Buffer);
STDMETHOD(Restart)();
STDMETHOD(Skip)(long Bytes);
STDMETHOD(get_Tell)(/*[out, retval]*/ long *pVal);
STDMETHOD(get_Size)(/*[out, retval]*/ long *pVal);
};
#endif //__DATSTREAM_H_