openDecal/Native/DecalControls/DecalControls.cpp
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

105 lines
2.9 KiB
C++

// DecalControls.cpp : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f DecalControlsps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "DecalControls.h"
#include "Scroller.h"
#include "List.h"
#include "TextColumn.h"
#include "IconColumn.h"
#include "CheckColumn.h"
#include "Notebook.h"
#include "DecalControls_i.c"
#include "Edit.h"
#include "Choice.h"
#include "FixedLayout.h"
#include "BorderLayout.h"
#include "PageLayout.h"
#include "PushButton.h"
#include "Static.h"
#include "Checkbox.h"
#include "DerethMap.h"
#include "Slider.h"
#include "Progress.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_Scroller, cScroller)
OBJECT_ENTRY(CLSID_List, cList)
OBJECT_ENTRY(CLSID_TextColumn, cTextColumn)
OBJECT_ENTRY(CLSID_IconColumn, cIconColumn)
OBJECT_ENTRY(CLSID_CheckColumn, cCheckColumn)
OBJECT_ENTRY(CLSID_Notebook, cNotebook)
OBJECT_ENTRY(CLSID_Edit, cEdit)
OBJECT_ENTRY(CLSID_Choice, cChoice)
OBJECT_ENTRY(CLSID_FixedLayout, cFixedLayout)
OBJECT_ENTRY(CLSID_BorderLayout, cBorderLayout)
OBJECT_ENTRY(CLSID_PageLayout, cPageLayout)
OBJECT_ENTRY(CLSID_PushButton, cPushButton)
OBJECT_ENTRY(CLSID_StaticText, cStatic)
OBJECT_ENTRY(CLSID_Checkbox, cCheckbox)
OBJECT_ENTRY(CLSID_DerethMap, cDerethMap)
OBJECT_ENTRY(CLSID_Slider, cSlider)
OBJECT_ENTRY(CLSID_Progress, cProgress)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance, &LIBID_DecalControls);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer(TRUE);
}