openDecal/Managed/Decal.Interop.D3DService/Properties/AssemblyInfo.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

10 lines
353 B
C#

using System.Reflection;
using System.Runtime.InteropServices;
using System.Security;
[assembly: Guid("8f6ef6ad-e982-40a4-b6cc-79e80b77313b")]
[assembly: PrimaryInteropAssembly(1, 0)]
[assembly: SecurityRules(SecurityRuleSet.Level2)]
[assembly: ImportedFromTypeLib("D3DService")]
[assembly: TypeLibVersion(1, 0)]
[assembly: AssemblyVersion("2.9.8.3")]