openDecal/Managed/Decal.DHS/HotkeyImpl.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

19 lines
564 B
C#

using System.Runtime.InteropServices;
using Decal.Interop.DHS;
namespace Decal.DHS
{
[ComVisible(true)]
[Guid("F5AA853D-CCF3-4562-A654-3A68AB583BCC")]
[ClassInterface(ClassInterfaceType.None)]
[ProgId("DHS.Hotkey")]
public class HotkeyImpl : IHotkey
{
public string EventTitle { get; set; }
public string EventDescription { get; set; }
public bool AltState { get; set; }
public bool ControlState { get; set; }
public bool ShiftState { get; set; }
public int VirtualKey { get; set; }
}
}