openDecal/Managed/Decal.Adapter/Decal.Adapter.Wrappers/HudRenderScalable.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

52 lines
834 B
C#

using System;
using System.Drawing;
using Decal.Adapter.Support;
using Decal.Interop.Core;
using Decal.Interop.Render;
namespace Decal.Adapter.Wrappers;
[CLSCompliant(true)]
public class HudRenderScalable : HudRenderTarget
{
private IRenderScalable myScalable;
public Rectangle ScaleRect => Util.toRectangle(myScalable.ScaleRect);
public float ScaleFactor
{
get
{
return myScalable.ScaleFactor;
}
set
{
myScalable.ScaleFactor = value;
}
}
public bool Scaling
{
get
{
return myScalable.Scaling;
}
set
{
myScalable.Scaling = value;
}
}
[CLSCompliant(false)]
protected HudRenderScalable(IRenderScalable newTarget)
: base(newTarget)
{
myScalable = newTarget;
}
public void ScaleTo(Rectangle rect)
{
tagRECT pArea = Util.toTagRECT(rect);
myScalable.ScaleTo(ref pArea);
}
}