All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
334 lines
6.1 KiB
C#
334 lines
6.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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namespace CustomCollections;
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internal class HashedList<T> : IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable
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{
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private class ListNode
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{
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public ListNode Previous;
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public ListNode Next;
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public T Value;
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public ListNode(T v, ListNode prev, ListNode nxt)
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{
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Previous = prev;
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Next = nxt;
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Value = v;
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}
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}
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private ListNode Head;
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private ListNode Tail;
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private Dictionary<T, ListNode> HashIndex = new Dictionary<T, ListNode>();
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private int ChangeMarker;
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private bool IndexCacheValid;
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private int IndexCache_Index;
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private ListNode IndexCache_Value;
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public T this[int index]
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{
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get
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{
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if (index >= HashIndex.Count || index < 0)
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{
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throw new ArgumentOutOfRangeException();
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}
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return RunToIndex(index).Value;
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}
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set
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{
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if (index >= HashIndex.Count || index < 0)
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{
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throw new ArgumentOutOfRangeException();
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}
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if (HashIndex.ContainsKey(value))
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{
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throw new ArgumentException("Duplicate value");
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}
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ListNode listNode = RunToIndex(index);
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HashIndex.Remove(listNode.Value);
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listNode.Value = value;
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HashIndex.Add(value, listNode);
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ChangeMarker++;
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}
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}
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public int Count => HashIndex.Count;
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public bool IsReadOnly => false;
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public HashedList()
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{
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}
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public HashedList(T[] arr)
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{
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foreach (T item in arr)
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{
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Add(item);
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}
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}
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private ListNode RunToIndex(int ind)
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{
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int num = HashIndex.Count / 2;
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if (IndexCacheValid)
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{
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if (ind > IndexCache_Index)
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{
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if (ind - IndexCache_Index < num)
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{
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ListNode listNode = IndexCache_Value;
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for (int i = IndexCache_Index; i < ind; i++)
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{
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listNode = listNode.Next;
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}
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IndexCache_Index = ind;
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IndexCache_Value = listNode;
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IndexCacheValid = true;
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return listNode;
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}
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}
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else if (IndexCache_Index - ind < num)
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{
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ListNode listNode2 = IndexCache_Value;
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for (int num2 = IndexCache_Index; num2 > ind; num2--)
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{
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listNode2 = listNode2.Previous;
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}
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IndexCache_Index = ind;
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IndexCache_Value = listNode2;
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IndexCacheValid = true;
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return listNode2;
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}
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}
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if (ind < num)
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{
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ListNode listNode3 = Head;
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for (int j = 0; j < ind; j++)
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{
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listNode3 = listNode3.Next;
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}
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if (listNode3 == null)
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{
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throw new Exception();
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}
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IndexCache_Index = ind;
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IndexCache_Value = listNode3;
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IndexCacheValid = true;
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return listNode3;
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}
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ListNode listNode4 = Tail;
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for (int num3 = HashIndex.Count - 1; num3 > ind; num3--)
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{
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listNode4 = listNode4.Previous;
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}
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if (listNode4 == null)
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{
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throw new Exception();
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}
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IndexCache_Index = ind;
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IndexCache_Value = listNode4;
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IndexCacheValid = true;
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return listNode4;
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}
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private void RemoveNode(ListNode n)
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{
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if (n.Previous == null)
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{
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Head = n.Next;
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}
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else
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{
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n.Previous.Next = n.Next;
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}
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if (n.Next == null)
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{
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Tail = n.Previous;
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}
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else
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{
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n.Next.Previous = n.Previous;
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}
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HashIndex.Remove(n.Value);
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}
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public ReadOnlyCollection<T> AsReadOnly()
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{
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return new ReadOnlyCollection<T>(this);
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}
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public bool GetIfContains(T matchval, ref T outval)
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{
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if (HashIndex.ContainsKey(matchval))
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{
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outval = HashIndex[matchval].Value;
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return true;
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}
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return false;
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}
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public int IndexOf(T item)
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{
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if (HashIndex.ContainsKey(item))
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{
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ListNode listNode = HashIndex[item];
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ListNode listNode2 = Head;
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for (int i = 0; i < HashIndex.Count; i++)
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{
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if (listNode2 == listNode)
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{
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return i;
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}
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listNode2 = listNode2.Next;
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}
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return -1;
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}
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return -1;
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}
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public void Insert(int index, T item)
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{
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if (index > HashIndex.Count || index < 0)
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{
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throw new ArgumentOutOfRangeException();
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}
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if (HashIndex.ContainsKey(item))
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{
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throw new ArgumentException("Duplicate value");
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}
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ListNode listNode;
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if (index == HashIndex.Count)
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{
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Add(item);
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listNode = HashIndex[item];
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}
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else if (index == 0)
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{
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listNode = new ListNode(item, null, Head);
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Head.Previous = listNode;
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Head = listNode;
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HashIndex.Add(item, listNode);
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}
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else
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{
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ListNode listNode2 = RunToIndex(index - 1);
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listNode = (listNode2.Next = new ListNode(item, listNode2, listNode2.Next));
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listNode.Next.Previous = listNode;
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HashIndex.Add(item, listNode);
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}
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ChangeMarker++;
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IndexCache_Index = index;
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IndexCache_Value = listNode;
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IndexCacheValid = true;
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}
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public void RemoveAt(int index)
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{
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if (index >= HashIndex.Count || index < 0)
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{
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throw new ArgumentOutOfRangeException();
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}
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ListNode n = RunToIndex(index);
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RemoveNode(n);
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ChangeMarker++;
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IndexCacheValid = false;
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}
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public void Add(T item)
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{
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ListNode listNode;
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if (HashIndex.Count == 0)
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{
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listNode = (Tail = (Head = new ListNode(item, null, null)));
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}
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else
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{
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if (HashIndex.ContainsKey(item))
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{
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throw new ArgumentException("Duplicate value");
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}
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listNode = new ListNode(item, Tail, null);
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Tail.Next = listNode;
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Tail = listNode;
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}
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HashIndex.Add(item, listNode);
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ChangeMarker++;
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IndexCacheValid = false;
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}
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public void Clear()
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{
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Head = null;
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Tail = null;
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HashIndex.Clear();
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ChangeMarker++;
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IndexCacheValid = false;
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}
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public bool Contains(T item)
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{
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return HashIndex.ContainsKey(item);
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}
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public bool Remove(T item)
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{
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if (!HashIndex.ContainsKey(item))
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{
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return false;
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}
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RemoveNode(HashIndex[item]);
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ChangeMarker++;
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IndexCacheValid = false;
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return true;
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}
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public void CopyTo(T[] array, int arrayIndex)
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{
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int num = arrayIndex + HashIndex.Count;
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IEnumerator<T> enumerator = GetEnumerator();
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for (int i = arrayIndex; i < num; i++)
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{
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enumerator.MoveNext();
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array[i] = enumerator.Current;
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}
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}
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public T[] ToArray()
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{
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T[] array = new T[HashIndex.Count];
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CopyTo(array, 0);
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return array;
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}
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public IEnumerator<T> GetEnumerator()
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{
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int startchangemarker = ChangeMarker;
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for (ListNode cur = Head; cur != null; cur = cur.Next)
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{
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yield return cur.Value;
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if (ChangeMarker != startchangemarker)
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{
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throw new Exception("Collection modified during enumeration");
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}
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}
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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