All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
78 lines
2.8 KiB
Text
78 lines
2.8 KiB
Text
How to make a new Decal installer:
|
|
|
|
Update from CVS (or make sure you have the version of the code you want to release)
|
|
|
|
Update readme.rtf to reflect the current state of Decal
|
|
|
|
Open the provided VSI project files (DecalInstaller.sln and DecalInstaller.wip)
|
|
|
|
Change the Product Name, Product Code, Version, Version string in the registry, and whatever else needs to be changed in the installer (but NOT the filename)
|
|
|
|
Build a new installer
|
|
|
|
Open Install.vbs
|
|
|
|
Add a new uninstall entry for the current Product code using the others as an example (AllProducts.Add "<version>", "<GUID>")
|
|
|
|
Change the ThisVersion constant to reflect the new version number
|
|
|
|
Save and Close Install.vbs and VSI
|
|
|
|
Open EnZip 3.00 ( freeware: http://www.cpam.freeserve.co.uk/ )
|
|
|
|
Choose File, New Archive... (or hit Ctrl-N)
|
|
|
|
Give a filename such as "Decal_2000.zip" for Decal 2.0.0.0
|
|
|
|
Add Decal.msi and Install.vbs to the files, using maximum compression (available on the Options tab)
|
|
|
|
Choose Tools, Create Self-Extractor... (or hit Shift-X)
|
|
|
|
Click Next to customize the extractor
|
|
|
|
Click Next to NOT have a message box
|
|
|
|
Click Next to have it extract to the TEMP folder
|
|
|
|
Change the Tile Caption to "Decal Installer" and Click Next
|
|
|
|
Type "Install.vbs" in the Command box, leave the Parameters box empty, then hit Next
|
|
|
|
Click the Change Icon... button and select the Decal.ico from the source/Installer/Res folder
|
|
|
|
Select the first icon and Click Ok, then Click Next
|
|
|
|
Uncheck Display Run Command Checkbox
|
|
|
|
Check Unzip Automaticly
|
|
|
|
Make sure Default to overwrite files without prompting is selected
|
|
|
|
Click Next, then Click Yes to bypass the warning
|
|
|
|
Verify your options in the displayed listbox and then hit Create (this may look like it's not doing anything, but it is)
|
|
|
|
When it completes, hit Test Self-Extracting ZIP file now
|
|
|
|
If everything went ok, it should display a command prompt window while previous Decal versions are uninstalled, then close and start the Decal installer MSI
|
|
|
|
Click Close, then close EnZip
|
|
|
|
|
|
VERIFY!!!!!!!!
|
|
Make sure there is only ONE add/remove entry for Decal
|
|
Make sure there is only ONE Decal group in the Start Menu
|
|
Make sure there is only ONE Decal icon on the Desktop
|
|
Make sure ALL the file versions are correct
|
|
Load up Decal and make sure it runs properly (to verify things such as registry values)
|
|
Attempt to delete all of the shortcuts, then open IE. If the installer starts and repairs the shortcuts something is wrong.
|
|
Test the FavIcon creation
|
|
Generally kick it around and attempt to break it
|
|
|
|
COMMIT!!!!
|
|
Commit your new changes with a tag (so that the installer can be rebuilt in it's current state at any time)
|
|
If this is a release version (not BETA), create a branch for bugfixes
|
|
Upload the binary to SourceForge (see sf.net instructions)
|
|
Test the download and verify you get the same file you uploaded
|
|
Change the homepage of decaldev.sf.net to point to the new download
|
|
|