All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
191 lines
No EOL
5.3 KiB
C++
191 lines
No EOL
5.3 KiB
C++
#ifndef _DECALINPUTCP_H_
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#define _DECALINPUTCP_H_
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template <class T>
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class CProxyIHotkeyEvents : public IConnectionPointImpl<T, &DIID_IHotkeyEvents, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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HRESULT Fire_Hotkey(IHotkey * Source)
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{
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CComVariant varResult;
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[1];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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VariantClear(&varResult);
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pvars[0] = Source;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
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}
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}
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delete[] pvars;
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return varResult.scode;
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}
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};
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template <class T>
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class CProxyITimerEvents : public IConnectionPointImpl<T, &DIID_ITimerEvents, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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HRESULT Fire_Timeout(IDecalTimer * Source)
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{
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CComVariant varResult;
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[1];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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VariantClear(&varResult);
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pvars[0] = Source;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
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}
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}
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delete[] pvars;
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return varResult.scode;
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}
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};
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template <class T>
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class CProxyIWinMsgHookEvents : public IConnectionPointImpl<T, &DIID_IWinMsgHookEvents, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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HRESULT Fire_Message(IWinMsgHook * Hook, IWndMsg * Message)
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{
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CComVariant varResult;
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[2];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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VariantClear(&varResult);
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pvars[1] = Hook;
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pvars[0] = Message;
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DISPPARAMS disp = { pvars, NULL, 2, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
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}
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}
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delete[] pvars;
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return varResult.scode;
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}
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};
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template <class T>
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class CProxyIInputBufferEvents : public IConnectionPointImpl<T, &DIID_IInputBufferEvents, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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HRESULT Fire_Begin(IInputBuffer * Buffer)
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{
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CComVariant varResult;
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[1];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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VariantClear(&varResult);
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pvars[0] = Buffer;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
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}
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}
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delete[] pvars;
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return varResult.scode;
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}
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HRESULT Fire_End(IInputBuffer * Buffer)
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{
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CComVariant varResult;
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[1];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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VariantClear(&varResult);
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pvars[0] = Buffer;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
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}
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}
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delete[] pvars;
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return varResult.scode;
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}
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HRESULT Fire_Event(IInputBuffer * Buffer, LONG EventID, VARIANT Param)
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{
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CComVariant varResult;
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[3];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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VariantClear(&varResult);
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pvars[2] = Buffer;
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pvars[1] = EventID;
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pvars[0].Copy( &Param );
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DISPPARAMS disp = { pvars, NULL, 3, 0 };
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pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
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}
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}
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delete[] pvars;
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return varResult.scode;
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}
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};
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#endif |