openDecal/Native/Decal/PluginSite.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

42 lines
883 B
C++

// PluginSite.h : Declaration of the cPluginSite
#ifndef __PLUGINSITE_H_
#define __PLUGINSITE_H_
#include "resource.h" // main symbols
class cDecal;
/////////////////////////////////////////////////////////////////////////////
// cPluginSite
class ATL_NO_VTABLE cPluginSite :
public CComObjectRootEx<CComMultiThreadModel>,
public CComCoClass<cPluginSite, &CLSID_PluginSite2>,
public IPluginSite2
{
public:
cPluginSite()
{
}
void FinalRelease();
DECLARE_REGISTRY_RESOURCEID(IDR_PLUGINSITE)
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(cPluginSite)
COM_INTERFACE_ENTRY(IPluginSite2)
END_COM_MAP()
CComPtr< IPlugin2 > m_pPlugin;
cDecal *m_pDecal;
// IPluginSite2
public:
STDMETHOD(get_Object)(BSTR Path, /*[out, retval]*/ LPDISPATCH *pVal);
STDMETHOD(get_Decal)(/*[out, retval]*/ IDecal * *pVal);
STDMETHOD(Unload)();
};
#endif //__PLUGINSITE_H_