All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
48 lines
1,010 B
C++
48 lines
1,010 B
C++
// EventAction.h : Declaration of the cEventAction
|
|
|
|
#ifndef __EVENTACTION_H_
|
|
#define __EVENTACTION_H_
|
|
|
|
#include "resource.h" // main symbols
|
|
#include <DecalInputImpl.h>
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// cEventAction
|
|
class ATL_NO_VTABLE cEventAction :
|
|
public CComObjectRootEx<CComSingleThreadModel>,
|
|
public CComCoClass<cEventAction, &CLSID_EventAction>,
|
|
public IInputActionImpl< cEventAction >
|
|
{
|
|
public:
|
|
cEventAction()
|
|
{
|
|
}
|
|
|
|
long m_nEvent;
|
|
|
|
HRESULT onLoad( LPTSTR szData )
|
|
{
|
|
// Attempt to convert it to a number
|
|
return ( ::_stscanf( szData, _T( "%i" ), &m_nEvent ) == 1 ) ? S_OK : E_INVALIDARG;
|
|
}
|
|
|
|
DECLARE_REGISTRY_RESOURCEID(IDR_EVENTACTION)
|
|
|
|
DECLARE_PROTECT_FINAL_CONSTRUCT()
|
|
|
|
BEGIN_COM_MAP(cEventAction)
|
|
COM_INTERFACE_ENTRY(IInputAction)
|
|
END_COM_MAP()
|
|
|
|
// IEventAction
|
|
public:
|
|
STDMETHOD(Execute)()
|
|
{
|
|
CComVariant v;
|
|
m_pSite->FireEvent( m_nEvent, v );
|
|
|
|
return S_OK;
|
|
}
|
|
};
|
|
|
|
#endif //__EVENTACTION_H_
|