openDecal/Managed/Decal.SpellFilter/SpellsImpl.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

131 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Decal.Interop.Core;
using Decal.Interop.SpellFilter;
namespace Decal.SpellFilter
{
[ComVisible(true)]
[Guid("C2D43735-BE7E-4829-AF73-F2E7E820EB16")]
[ClassInterface(ClassInterfaceType.None)]
[ComSourceInterfaces(typeof(_ISpellsEvents))]
[ProgId("SpellFilter.Spells")]
public class SpellsImpl : ISpells, IDecalService
{
private readonly Dictionary<int, SpellImpl> _spellsById = new Dictionary<int, SpellImpl>();
private readonly Dictionary<string, SpellImpl> _spellsByName = new Dictionary<string, SpellImpl>(StringComparer.OrdinalIgnoreCase);
private readonly Dictionary<int, ComponentImpl> _componentsById = new Dictionary<int, ComponentImpl>();
private readonly Dictionary<string, ComponentImpl> _componentsByName = new Dictionary<string, ComponentImpl>(StringComparer.OrdinalIgnoreCase);
private readonly HashSet<int> _knownSpells = new HashSet<int>();
private int _lastSpellId;
private string _server = string.Empty;
// COM events
public event _ISpellsEvents_LoginEventHandler Login;
public event _ISpellsEvents_Spellbook_AddEventHandler Spellbook_Add;
public event _ISpellsEvents_Spellbook_DeleteEventHandler Spellbook_Delete;
// ISpells parameterized properties - accessed via IDispatch
public Spell SpellByID => null;
public Spell SpellByName => null;
public bool SpellKnown => false;
public int LastSpellID => _lastSpellId;
public string Server => _server;
public Component ComponentByID => null;
public Component ComponentByName => null;
// Internal accessors for parameterized property dispatch
internal SpellImpl GetSpellByID(int id)
{
_spellsById.TryGetValue(id, out var spell);
return spell;
}
internal SpellImpl GetSpellByName(string name)
{
_spellsByName.TryGetValue(name, out var spell);
return spell;
}
internal bool IsSpellKnown(int id)
{
return _knownSpells.Contains(id);
}
internal ComponentImpl GetComponentByID(int id)
{
_componentsById.TryGetValue(id, out var comp);
return comp;
}
internal ComponentImpl GetComponentByName(string name)
{
_componentsByName.TryGetValue(name, out var comp);
return comp;
}
// Registration methods
internal void RegisterSpell(SpellImpl spell)
{
_spellsById[spell.SpellID] = spell;
if (!string.IsNullOrEmpty(spell.Name))
_spellsByName[spell.Name] = spell;
if (spell.SpellID > _lastSpellId)
_lastSpellId = spell.SpellID;
}
internal void RegisterComponent(ComponentImpl component)
{
_componentsById[component.ComponentID] = component;
if (!string.IsNullOrEmpty(component.Name))
_componentsByName[component.Name] = component;
}
internal void OnLogin(int characterId)
{
_knownSpells.Clear();
Login?.Invoke(characterId);
}
internal void OnSpellbookAdd(int spellId)
{
_knownSpells.Add(spellId);
Spellbook_Add?.Invoke(spellId);
}
internal void OnSpellbookDelete(int spellId)
{
_knownSpells.Remove(spellId);
Spellbook_Delete?.Invoke(spellId);
}
// IDecalService
public void Initialize(DecalCore pDecal)
{
// Spell data would be loaded from the portal.dat via the DatService
// The spell table is at file ID 0x0E00000E in portal.dat
}
public void BeforePlugins()
{
}
public void AfterPlugins()
{
}
public void Terminate()
{
_spellsById.Clear();
_spellsByName.Clear();
_componentsById.Clear();
_componentsByName.Clear();
_knownSpells.Clear();
}
}
}