All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
80 lines
2 KiB
C++
80 lines
2 KiB
C++
// FilterImpl.h
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// Declaration of template classes to help network filters
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#ifndef __FILTERIMPL_H
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#define __FILTERIMPL_H
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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template< UINT nID, class cImpl, const IID *pIID >
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class IFilterEventsImpl
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: public IDispEventImpl< nID, cImpl, pIID, &LIBID_DecalFilters, 1, 0 >
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{
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public:
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HRESULT advise( IUnknown *pUnk )
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{
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return DispEventAdvise( pUnk );
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}
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HRESULT unadvise( IUnknown *pUnk )
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{
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return DispEventUnadvise( pUnk );
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}
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};
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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template< UINT nID, class cImpl >
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class IWorldEventsImpl
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: public IFilterEventsImpl< nID, cImpl, &DIID_IWorldEvents >
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{
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};
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#define DISPID_CREATE_OBJECT 1
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#define DISPID_RELEASE_OBJECT 2
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#define DISPID_CHANGE_OBJECT 3
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#define DISPID_MOVED_OBJECT 4
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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template< UINT nID, class cImpl >
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class IEchoEventsImpl
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: public IFilterEventsImpl< nID, cImpl, &DIID_IEchoSink >
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{
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};
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#define DISPID_ECHO_MESSAGE 1
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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template< UINT nID, class cImpl >
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class IEcho2EventsImpl
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: public IFilterEventsImpl< nID, cImpl, &DIID_IEchoSink2 >
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{
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};
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#define DISPID_ECHO_SERVER 1
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#define DISPID_ECHO_CLIENT 2
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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template< UINT nID, class cImpl >
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class ICharacterStatsEventsImpl
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: public IFilterEventsImpl< nID, cImpl, &DIID_ICharacterStatsEvents >
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{
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};
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#define DISPID_LOGIN 1
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#define DISPID_SPELLBOOK_ADD 2
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#define DISPID_SPELLBOOK_DELETE 3
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#endif
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