All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
// ListView.h : Declaration of the cListView
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#ifndef __LISTVIEW_H_
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#define __LISTVIEW_H_
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#include "resource.h" // main symbols
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#include "SinkImpl.h"
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class cList;
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/////////////////////////////////////////////////////////////////////////////
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// cListView
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class ATL_NO_VTABLE cListView :
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public CComObjectRootEx<CComMultiThreadModel>,
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public ILayerImpl< cListView >,
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public ILayerRenderImpl,
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public ILayerMouseImpl,
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public cNoEventsImpl,
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public IListView
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{
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public:
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cListView();
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CComPtr< ICanvas > m_pCache;
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CComPtr< IImageCache > m_pBackground;
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typedef std::map< std::pair< long, long >, long > cCellMap;
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cCellMap m_cells;
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long m_nRowHeight,
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m_nRowCache,
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m_nValidFrom,
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m_nValidTo;
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cList *m_pList;
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void onCreate();
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void onDestroy();
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BEGIN_COM_MAP(cListView)
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COM_INTERFACE_ENTRY(ILayerRender)
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COM_INTERFACE_ENTRY(ILayerMouse)
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COM_INTERFACE_ENTRY(ILayer)
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COM_INTERFACE_ENTRY(IListView)
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END_COM_MAP()
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public:
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STDMETHOD(get_Color)(long nCol, long nRow, /*[out, retval]*/ long *pVal);
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STDMETHOD(put_Color)(long nCol, long nRow, /*[in]*/ long newVal);
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// IListView Methods
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STDMETHOD(put_Area)(/*[in]*/ LPSIZE newVal);
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STDMETHOD(SetCacheInfo)(long nRowHeight, long nRowsToCache);
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STDMETHOD(InvalidateFrom)(long nRow);
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// ILayerRender Methods
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STDMETHOD(Reformat)();
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STDMETHOD(Render)(ICanvas *pCanvas);
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// ILayerMouse Methods
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STDMETHOD(MouseDown)(MouseState *pMS);
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};
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#endif //__LISTVIEW_H_
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