openDecal/Native/DecalControls/Client.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

50 lines
1,019 B
C++

// Client.h : Declaration of the cClient
#ifndef __CLIENT_H_
#define __CLIENT_H_
#include "resource.h" // main symbols
#include "SinkImpl.h"
/////////////////////////////////////////////////////////////////////////////
// cClient
class ATL_NO_VTABLE cClient :
public CComObjectRootEx<CComMultiThreadModel>,
public CComCoClass<cClient, &CLSID_Client>,
public ILayerImpl,
public ILayerSchema,
public IClient
{
public:
cClient()
{
}
CComPtr< ILayerSite > m_pSite;
// TODO: Add support for background image and possibly
// scrolling
DECLARE_REGISTRY_RESOURCEID(IDR_CLIENT)
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(cClient)
COM_INTERFACE_ENTRY(ILayerSchema)
COM_INTERFACE_ENTRY(ILayer)
COM_INTERFACE_ENTRY(IClient)
END_COM_MAP()
public:
// IClient Methods
// ILayer Methods
STDMETHOD(LayerCreate)(ILayerSite *pSite);
STDMETHOD(LayerDestroy)();
// ILayerSchema Methods
STDMETHOD(SchemaLoad)(IView *pView, IUnknown *pXMLSchema);
};
#endif //__CLIENT_H_