openDecal/Native/Inject/SimpleBar.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

63 lines
1.4 KiB
C++

// SimpleBar.h : Declaration of the cSimpleBar
#ifndef __SIMPLEBAR_H_
#define __SIMPLEBAR_H_
#include "resource.h" // main symbols
#include "SinkImpl.h"
/////////////////////////////////////////////////////////////////////////////
// cSimpleBar
class ATL_NO_VTABLE cSimpleBar :
public CComObjectRootEx<CComMultiThreadModel>,
public ISimpleBar,
public cNoEventsImpl,
public ILayerImpl< cSimpleBar >,
public ILayerRenderImpl,
public ILayerMouseImpl
{
public:
cSimpleBar()
: m_bSelected( VARIANT_FALSE )
{
}
_bstr_t m_strLabel;
long m_nIconModule;
long m_nIconID;
long m_nMinMax;
VARIANT_BOOL m_bSelected;
CComPtr< IImageCache > m_pSwitch;
CComPtr< IImageCache > m_pSwitchDisabled;
CComPtr< IFontCache > m_pFont;
void onCreate();
void onDestroy();
BEGIN_COM_MAP(cSimpleBar)
COM_INTERFACE_ENTRY(ILayerRender)
COM_INTERFACE_ENTRY(ILayerMouse)
COM_INTERFACE_ENTRY(ILayer)
COM_INTERFACE_ENTRY(ISimpleBar)
END_COM_MAP()
// ISimpleBar
public:
// ISimpleBar Functions
STDMETHOD(get_Params)(/*[out, retval]*/ ViewParams *pVal);
STDMETHOD(put_Params)(/*[in]*/ ViewParams * newVal);
STDMETHOD(get_RenderWidth)(long *nWidth);
// ILayerRender Functions
STDMETHOD(Render)(ICanvas *pCanvas);
// ILayerMouse Functions
STDMETHOD(MouseEnter)(MouseState *);
STDMETHOD(MouseExit)(MouseState *);
STDMETHOD(MouseDown)(MouseState *);
};
#endif //__SIMPLEBAR_H_