openDecal/Native/DecalInput/MouseMoveAction.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

71 lines
1.4 KiB
C++

// MouseMoveAction.h : Declaration of the cMouseMoveAction
#ifndef __MOUSEMOVEACTION_H_
#define __MOUSEMOVEACTION_H_
#include "resource.h" // main symbols
#include <DecalInputImpl.h>
/////////////////////////////////////////////////////////////////////////////
// cMouseMoveAction
class ATL_NO_VTABLE cMouseMoveAction :
public CComObjectRootEx<CComSingleThreadModel>,
public CComCoClass<cMouseMoveAction, &CLSID_MouseMoveAction>,
public IInputActionImpl< cMouseMoveAction >
{
public:
cMouseMoveAction()
{
}
enum eDirection
{
eLeftTop,
eRightBottom,
ePercent
};
struct cValue
{
eDirection m_eDir;
long m_nMagnitude;
long value( long nMax )
{
switch( m_eDir )
{
case eLeftTop:
return m_nMagnitude;
case ePercent:
return ( ( nMax * m_nMagnitude ) / 100 );
case eRightBottom:
return nMax - m_nMagnitude;
}
// Unknown type
_ASSERT( FALSE );
return 0;
}
};
cValue m_x, m_y;
HRESULT onLoad( LPTSTR szData );
HRESULT loadValue( LPTSTR szData, cValue &val );
DECLARE_REGISTRY_RESOURCEID(IDR_MOUSEMOVEACTION)
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(cMouseMoveAction)
COM_INTERFACE_ENTRY(IInputAction)
END_COM_MAP()
// IMouseMoveAction
public:
STDMETHOD(Execute)();
};
#endif //__MOUSEMOVEACTION_H_