openDecal/Native/DecalInput/DecalInputCP.h
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

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5.3 KiB
C++

#ifndef _DECALINPUTCP_H_
#define _DECALINPUTCP_H_
template <class T>
class CProxyIHotkeyEvents : public IConnectionPointImpl<T, &DIID_IHotkeyEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_Hotkey(IHotkey * Source)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[0] = Source;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
};
template <class T>
class CProxyITimerEvents : public IConnectionPointImpl<T, &DIID_ITimerEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_Timeout(IDecalTimer * Source)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[0] = Source;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
};
template <class T>
class CProxyIWinMsgHookEvents : public IConnectionPointImpl<T, &DIID_IWinMsgHookEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_Message(IWinMsgHook * Hook, IWndMsg * Message)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[1] = Hook;
pvars[0] = Message;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
};
template <class T>
class CProxyIInputBufferEvents : public IConnectionPointImpl<T, &DIID_IInputBufferEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_Begin(IInputBuffer * Buffer)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[0] = Buffer;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_End(IInputBuffer * Buffer)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[0] = Buffer;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_Event(IInputBuffer * Buffer, LONG EventID, VARIANT Param)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[3];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[2] = Buffer;
pvars[1] = EventID;
pvars[0].Copy( &Param );
DISPPARAMS disp = { pvars, NULL, 3, 0 };
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
};
#endif