openDecal/Managed/Decal.DecalControls/StaticTextImpl.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

26 lines
927 B
C#

using System.Runtime.InteropServices;
using Decal.Interop.Controls;
using Decal.Interop.Inject;
namespace Decal.DecalControls
{
[ComVisible(true)]
[Guid("4887101C-A9F9-495B-921B-EF22822CFB97")]
[ClassInterface(ClassInterfaceType.None)]
[ComSourceInterfaces("Decal.Interop.Inject.IControlEvents\0\0")]
[ProgId("DecalControls.StaticText")]
public class StaticTextImpl : ControlBase, IStatic
{
public event IControlEvents_DestroyEventHandler Destroy;
private IFontCache _font;
private string _text = "";
private int _textColor;
public IFontCache Font { get => _font; set { _font = value; Invalidate(); } }
public string Text { get => _text; set { _text = value; Invalidate(); } }
public int TextColor { get => _textColor; set { _textColor = value; Invalidate(); } }
protected override void OnDestroy() => Destroy?.Invoke(ID);
}
}