openDecal/Managed/Decal.DecalFilters/PrefilterImpl.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

31 lines
888 B
C#

using System.Runtime.InteropServices;
using Decal.Interop.Filters;
using Decal.Interop.Net;
namespace Decal.DecalFilters
{
[ComVisible(true)]
[Guid("443D4A68-5422-4E0C-9460-973F8FBDB190")]
[ClassInterface(ClassInterfaceType.None)]
[ComSourceInterfaces("Decal.Interop.Filters.IPrefilterEvents\0\0")]
[ProgId("DecalFilters.Prefilter")]
public class PrefilterImpl : IPrefilter, INetworkFilter2
{
public event IPrefilterEvents_EventEventHandler Event;
// IPrefilter is empty
public void Initialize(NetService pService) { }
public void Terminate() { }
public void DispatchServer(IMessage2 Message)
{
Event?.Invoke(Message.Type, (IMessage)Message);
}
public void DispatchClient(IMessage2 Message)
{
Event?.Invoke(Message.Type, (IMessage)Message);
}
}
}