openDecal/Managed/Decal.DecalControls/ProgressImpl.cs
erik d1442e3747 Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 18:27:56 +01:00

42 lines
1.8 KiB
C#

using System.Runtime.InteropServices;
using Decal.Interop.Controls;
using Decal.Interop.Inject;
namespace Decal.DecalControls
{
[ComVisible(true)]
[Guid("FE361225-6BB7-4AE0-A10C-8A6420621680")]
[ClassInterface(ClassInterfaceType.None)]
[ComSourceInterfaces("Decal.Interop.Inject.IControlEvents\0\0")]
[ProgId("DecalControls.Progress")]
public class ProgressImpl : ControlBase, IProgress
{
public event IControlEvents_DestroyEventHandler Destroy;
private int _value;
private int _faceColor;
private int _fillColor;
private int _textColor;
private int _maxValue = 100;
private string _postText = "";
private string _alignment = "center";
private bool _decalDrawText;
private string _preText = "";
private int _borderWidth;
private int _borderColor;
public int Value { get => _value; set { _value = value; Invalidate(); } }
public int FaceColor { set { _faceColor = value; Invalidate(); } }
public int FillColor { set { _fillColor = value; Invalidate(); } }
public int TextColor { set { _textColor = value; Invalidate(); } }
public int MaxValue { set { _maxValue = value; Invalidate(); } }
public string PostText { set { _postText = value ?? ""; Invalidate(); } }
public string Alignment { set { _alignment = value ?? "center"; Invalidate(); } }
public bool DecalDrawText { set { _decalDrawText = value; Invalidate(); } }
public string PreText { set { _preText = value ?? ""; Invalidate(); } }
public int BorderWidth { set { _borderWidth = value; Invalidate(); } }
public int BorderColor { set { _borderColor = value; Invalidate(); } }
protected override void OnDestroy() => Destroy?.Invoke(ID);
}
}