// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__F572112C_DAE7_4CC4_9843_056AF6606BEF__INCLUDED_) #define AFX_STDAFX_H__F572112C_DAE7_4CC4_9843_056AF6606BEF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #define _WIN32_WINDOWS 0x0410 #define _WIN32_DCOM #define _ATL_APARTMENT_THREADED #define D3D_OVERLOADS #define DIRECTINPUT_VERSION 0x600 #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; typedef UINT (CALLBACK* LPFNDLLFUNCALPHABLEND)(HDC, int, int, int, int, HDC, int, int, int, int, BLENDFUNCTION); extern LPFNDLLFUNCALPHABLEND AlphaBlendF; #include #include #include #include #include #include #include #include #include #include #include #include #import #include "../Include/Helpers.h" #include "../Include/VSBridge.h" #define MakePtr( cast, ptr, AddValue ) (cast)( (DWORD)(ptr)+(DWORD)(AddValue)) #ifdef _CHECKMEM #define _ASSERTMEM(a) _ASSERTE(a) #else #define _ASSERTMEM(a) #endif //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__F572112C_DAE7_4CC4_9843_056AF6606BEF__INCLUDED)