// DecalControls.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f DecalControlsps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "DecalControls.h" #include "Scroller.h" #include "List.h" #include "TextColumn.h" #include "IconColumn.h" #include "CheckColumn.h" #include "Notebook.h" #include "DecalControls_i.c" #include "Edit.h" #include "Choice.h" #include "FixedLayout.h" #include "BorderLayout.h" #include "PageLayout.h" #include "PushButton.h" #include "Static.h" #include "Checkbox.h" #include "DerethMap.h" #include "Slider.h" #include "Progress.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_Scroller, cScroller) OBJECT_ENTRY(CLSID_List, cList) OBJECT_ENTRY(CLSID_TextColumn, cTextColumn) OBJECT_ENTRY(CLSID_IconColumn, cIconColumn) OBJECT_ENTRY(CLSID_CheckColumn, cCheckColumn) OBJECT_ENTRY(CLSID_Notebook, cNotebook) OBJECT_ENTRY(CLSID_Edit, cEdit) OBJECT_ENTRY(CLSID_Choice, cChoice) OBJECT_ENTRY(CLSID_FixedLayout, cFixedLayout) OBJECT_ENTRY(CLSID_BorderLayout, cBorderLayout) OBJECT_ENTRY(CLSID_PageLayout, cPageLayout) OBJECT_ENTRY(CLSID_PushButton, cPushButton) OBJECT_ENTRY(CLSID_StaticText, cStatic) OBJECT_ENTRY(CLSID_Checkbox, cCheckbox) OBJECT_ENTRY(CLSID_DerethMap, cDerethMap) OBJECT_ENTRY(CLSID_Slider, cSlider) OBJECT_ENTRY(CLSID_Progress, cProgress) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance, &LIBID_DecalControls); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(TRUE); }