// SinkImpl.cpp // Implementation of empty functions #include "stdafx.h" #include "Inject.h" #include "SinkImpl.h" STDMETHODIMP ILayerRenderImpl::PreRender() { return S_OK; } STDMETHODIMP ILayerRenderImpl::Render(ICanvas *) { return S_OK; } STDMETHODIMP ILayerRenderImpl::Reformat() { return S_OK; } STDMETHODIMP ILayerRenderImpl::AdjustRenderArea(ICanvas *, VARIANT_BOOL *pbDrawChildren) { *pbDrawChildren = VARIANT_TRUE; return S_OK; } STDMETHODIMP ILayerRenderImpl::HitTest(LPPOINT pt, VARIANT_BOOL *pbHit) { *pbHit = VARIANT_TRUE; return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseEnter(struct MouseState *) { return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseExit(struct MouseState *) { return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseDown(struct MouseState *) { return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseUp(struct MouseState *) { return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseMove(struct MouseState *) { return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseDblClk(struct MouseState *) { return S_OK; } STDMETHODIMP ILayerMouseImpl::MouseEvent(long nMsg, long wParam, long lParam) { return S_OK; }