// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__C8B6D65E_6F24_4AE7_A4BF_AFEF8775700C__INCLUDED_) #define AFX_STDAFX_H__C8B6D65E_6F24_4AE7_A4BF_AFEF8775700C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #define _WIN32_WINDOWS 0x0410 #define _ATL_APARTMENT_THREADED #define DIRECTINPUT_VERSION 0x600 #pragma warning(disable:4530) #ifdef NDEBUG #ifdef _ATL_DLL #undef _ATL_DLL #endif #endif #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include #include #include #include #include #include #include #include #import #include "../include/Helpers.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__C8B6D65E_6F24_4AE7_A4BF_AFEF8775700C__INCLUDED)