using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Decal.Interop.Controls; using Decal.Interop.Inject; namespace Decal.DecalControls { [ComVisible(true)] [Guid("E099DC60-0F19-4690-AB7C-8B5834DA286E")] [ClassInterface(ClassInterfaceType.None)] [ComSourceInterfaces("Decal.Interop.Controls.IChoiceEvents\0\0")] [ProgId("DecalControls.Choice")] public class ChoiceImpl : ControlBase, IChoice { public event IChoiceEvents_DestroyEventHandler Destroy; public event IChoiceEvents_ChangeEventHandler Change; public event IChoiceEvents_DropDownEventHandler DropDown; private struct ChoiceItem { public string Display; public object Data; } private readonly List _items = new List(); private int _selected = -1; private bool _dropped; private int _dropLines = 5; public void AddChoice(string strDisplay, object vData = null) { _items.Add(new ChoiceItem { Display = strDisplay, Data = vData }); } public int ChoiceCount => _items.Count; public object Data { get => (_selected >= 0 && _selected < _items.Count) ? _items[_selected].Data : null; set { if (_selected >= 0 && _selected < _items.Count) { var item = _items[_selected]; item.Data = value; _items[_selected] = item; } } } public string Text { get => (_selected >= 0 && _selected < _items.Count) ? _items[_selected].Display : ""; set { if (_selected >= 0 && _selected < _items.Count) { var item = _items[_selected]; item.Display = value ?? ""; _items[_selected] = item; Invalidate(); } } } public void RemoveChoice(int nIndex) { if (nIndex >= 0 && nIndex < _items.Count) { _items.RemoveAt(nIndex); if (_selected >= _items.Count) _selected = _items.Count - 1; Invalidate(); } } public bool Dropped { get => _dropped; set { _dropped = value; if (_dropped) DropDown?.Invoke(ID); Invalidate(); } } public int Selected { get => _selected; set { if (value >= -1 && value < _items.Count && value != _selected) { _selected = value; Invalidate(); Change?.Invoke(ID, _selected); } } } public int DropLines { get => _dropLines; set { _dropLines = value; Invalidate(); } } public void Clear() { _items.Clear(); _selected = -1; Invalidate(); } protected override void OnDestroy() => Destroy?.Invoke(ID); } }