using Decal.Interop.D3DService; namespace Decal.Adapter.Wrappers; public class D3DObj : GenericDisposableWrapper { public int Color { get { return base.Wrapped.color; } set { base.Wrapped.color = value; } } public int Color2 { get { return base.Wrapped.color2; } set { base.Wrapped.color2 = value; } } public bool Autoscale { get { return base.Wrapped.autoscale; } set { base.Wrapped.autoscale = value; } } public bool DrawBackface { get { return base.Wrapped.drawBackface; } set { base.Wrapped.drawBackface = value; } } public float HBounce { get { return base.Wrapped.hBounce; } set { base.Wrapped.hBounce = value; } } public float PBounce { get { return base.Wrapped.pBounce; } set { base.Wrapped.pBounce = value; } } public float PFade { get { return base.Wrapped.pFade; } set { base.Wrapped.pFade = value; } } public float POrbit { get { return base.Wrapped.pOrbit; } set { base.Wrapped.pOrbit = value; } } public float PSpin { get { return base.Wrapped.pSpin; } set { base.Wrapped.pSpin = value; } } public float ROrbit { get { return base.Wrapped.rOrbit; } set { base.Wrapped.rOrbit = value; } } public float ScaleX { get { return base.Wrapped.scaleX; } set { base.Wrapped.scaleX = value; } } public float ScaleY { get { return base.Wrapped.scaleY; } set { base.Wrapped.scaleY = value; } } public float ScaleZ { get { return base.Wrapped.scaleZ; } set { base.Wrapped.scaleZ = value; } } public bool Visible { get { return base.Wrapped.visible; } set { base.Wrapped.visible = value; } } public float AnimationPhaseOffset { get { return base.Wrapped.AnimationPhaseOffset; } set { base.Wrapped.AnimationPhaseOffset = value; } } public D3DObj(CD3DObj obj) : base(obj) { } protected override void Dispose(bool userCalled) { base.Dispose(userCalled); } public void Scale(float factor) { base.Wrapped.SetScale(factor); } public void OrientToCamera(bool verticalTilt) { base.Wrapped.OrientToCamera(verticalTilt); } public void OrientToCoords(float lat, float lng, float alt, bool verticalTilt) { base.Wrapped.OrientToCoords(lat, lng, alt, verticalTilt); } public void OrientToObject(int guid, float fractHeight, bool verticalTilt) { base.Wrapped.OrientToObject(guid, fractHeight, verticalTilt); } public void OrientToPlayer(bool verticalTilt) { base.Wrapped.OrientToPlayer(verticalTilt); } public void Anchor(float lat, float lng, float alt) { base.Wrapped.AnchorToCoords(lat, lng, alt); } public void Anchor(int id, float height, float dx, float dy, float dz) { base.Wrapped.AnchorToObject(id, height, dx, dy, dz); } public void SetText(string text) { SetText(D3DTextType.Text2D, text, "Arial", 0); } public void SetText(string text, string fontName) { SetText(D3DTextType.Text2D, text, fontName, 0); } public void SetText(string text, string fontName, int options) { SetText(D3DTextType.Text2D, text, fontName, options); } public void SetText(D3DTextType type, string text, string fontName, int options) { switch (type) { case D3DTextType.Text2D: base.Wrapped.Set2DText(text, fontName, options); break; case D3DTextType.Text3D: base.Wrapped.Set3DText(text, fontName, options); break; } } public void SetIcon(int id) { base.Wrapped.SetIcon(id); } public void SetIcon(string fileName) { base.Wrapped.SetIconFromFile(fileName); } public void SetIcon(int module, int res) { base.Wrapped.SetIconFromResource(module, res); } public void SetShape(D3DShape shape) { base.Wrapped.SetShape((eShape)shape); } public void SetShape(string fileName) { base.Wrapped.SetShapeFromFile(fileName); } public void SetShape(int module, int res) { base.Wrapped.SetShapeFromResource(module, res); } }