Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Native/Inject/InjectService.h
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52
Native/Inject/InjectService.h
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// InjectService.h : Declaration of the cInjectService
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#ifndef __INJECTSERVICE_H_
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#define __INJECTSERVICE_H_
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#include "resource.h" // main symbols
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#include <DecalImpl.h>
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/////////////////////////////////////////////////////////////////////////////
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// cInjectService
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class ATL_NO_VTABLE cInjectService :
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public CComObjectRootEx<CComSingleThreadModel>,
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public CComCoClass<cInjectService, &CLSID_InjectService>,
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public IInjectService,
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public IDecalServiceImpl<cInjectService>,
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public IDecalDirectory
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{
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public:
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cInjectService()
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{
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}
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DECLARE_REGISTRY_RESOURCEID(IDR_INJECTSERVICE)
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(cInjectService)
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COM_INTERFACE_ENTRY(IInjectService)
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COM_INTERFACE_ENTRY(IDecalService)
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COM_INTERFACE_ENTRY(IDecalDirectory)
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END_COM_MAP()
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// IDecalService
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STDMETHOD(BeforePlugins)();
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STDMETHOD(AfterPlugins)();
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// IDecalDirectory
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STDMETHOD(Lookup)(BSTR strName, IUnknown **ppvItf)
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{
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if ( ::wcsicmp ( strName, L"site" ) != 0 )
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return E_INVALIDARG;
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return get_Site ( reinterpret_cast< IPluginSite ** > ( ppvItf ) );
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}
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// IInjectService
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public:
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STDMETHOD(InitPlugin)(IUnknown *pUnk);
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STDMETHOD(get_Site)(/*[out, retval]*/ IPluginSite **pVal);
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};
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#endif //__INJECTSERVICE_H_
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