Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Native/Inject/FileStuffs.cpp
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26
Native/Inject/FileStuffs.cpp
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/* HANDLE hFile;
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hFile = CreateFile("aclogs.txt", GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_DELETE | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
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SetFilePointer(hFile, 0, 0, FILE_END);
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DWORD lpbw;
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WriteFile(hFile, buf, iRes, &lpbw, NULL);
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CloseHandle(hFile);*/
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void InitManager()
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{
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cManager::_p->init();
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return;
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}
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void TermManager()
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{
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cManager::_p->term();
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return;
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}
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void SendOnMessage()
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{
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BYTE buf[] = { "\x07\xF4\x24\x00\x00\x00\x00\x80\x01\x00\x14\x00\x00\x00\x04\x00\xC7\xF7\x00\x00\xC8\xF7\x00\x00\x6D\x65\x2E\x20\x54\x68\x65\x20\x61\x72\x74\x69\x63\x6C\x65\x73" };
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cManager::_p->m_stack.processPacket( static_cast< DWORD >( sizeof(buf) ), reinterpret_cast< BYTE * >( buf ) );
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return;
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}
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