Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

View file

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// FilterImpl.h
// Declaration of template classes to help network filters
#ifndef __FILTERIMPL_H
#define __FILTERIMPL_H
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl, const IID *pIID >
class IFilterEventsImpl
: public IDispEventImpl< nID, cImpl, pIID, &LIBID_DecalFilters, 1, 0 >
{
public:
HRESULT advise( IUnknown *pUnk )
{
return DispEventAdvise( pUnk );
}
HRESULT unadvise( IUnknown *pUnk )
{
return DispEventUnadvise( pUnk );
}
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class IWorldEventsImpl
: public IFilterEventsImpl< nID, cImpl, &DIID_IWorldEvents >
{
};
#define DISPID_CREATE_OBJECT 1
#define DISPID_RELEASE_OBJECT 2
#define DISPID_CHANGE_OBJECT 3
#define DISPID_MOVED_OBJECT 4
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class IEchoEventsImpl
: public IFilterEventsImpl< nID, cImpl, &DIID_IEchoSink >
{
};
#define DISPID_ECHO_MESSAGE 1
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class IEcho2EventsImpl
: public IFilterEventsImpl< nID, cImpl, &DIID_IEchoSink2 >
{
};
#define DISPID_ECHO_SERVER 1
#define DISPID_ECHO_CLIENT 2
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
template< UINT nID, class cImpl >
class ICharacterStatsEventsImpl
: public IFilterEventsImpl< nID, cImpl, &DIID_ICharacterStatsEvents >
{
};
#define DISPID_LOGIN 1
#define DISPID_SPELLBOOK_ADD 2
#define DISPID_SPELLBOOK_DELETE 3
#endif